Yes, I Bought Modern Warfare 2 Because I Wanted It To Be Just Like A Michael Bay Movie

No, really, it says it's unique right there and everything.

No, really, it says it's unique right there and everything.

David Allen responds to criticism that his latest game, World of Alganon, may be just a wee bit derivative.

Players aren’t upset there’s a game that resembles WoW. They’re upset that for the past few years they’ve been bombarded and desensitized by a combination of “weak” games and advertising that sells them on the idea that “similar is bad.” When people say a movie that reminds them of their favorite film, but with a different plot, characters and setting, that means they enjoyed the movie. When you have a meal that reminds you of the home cooking you loved as a kid, that is a great thing. However, for the past few years, every MMOG released has spent millions of dollars trying to convince gamers that “fun doesn’t matter; different is what you want,” and for many gamers, this marketing worked.

Well, that’s certainly an interesting way to defend cloning. “No, really… we totally meant to do that.”