Don’t think they brought them by our den; we’re pretty boring in terms of decorations, aside from my festival of socialist realism (as seen below)
As seen here (which I came across while confirming image file moves), now you can tell exactly how bad a prognosticator I really am!
World of Warcraft will continue to be an unholy juggernaut of a cultural phenomenon. Burning Crusade will launch, people will burn through it in a couple of months and crusade for more content patches, which Blizzard will dribble out in a fashion quick for the rest of the industry, and not nearly fast enough for the players. At some point, they will announce breaking the 8 million user mark world wide, but won’t talk about their NA/Europe numbers. (Traditionally expansion packs help with retaining current customers but do little to attract new blood.)
PASS, but only because I was really Master of the Obvious on this one. (Actually they went over 9 million in July.)
Vanguard will attract the most dramatic forum drama for 2007 as the launch community turns out to be entirely different from the beta community, and the two sides implode into violent hellfire.
FAIL, SORT OF. Vanguard had lots of drama, just not on the forums.
Second Life’s torrid affair with the media will end. As they attract more users they’ll run into scaling issues (this is a safe prediction because it’s happening already) and will adapt or die.
PASS, and again another Master of the Obvious prediction, since it was already happening when I wrote that. The bloom is definitely off the rose for Linden Lab, and 2008 will see the first SL competitors, I’d wager.
Raph Koster’s Areae will go public with what they’re doing. I haven’t the foggiest over what it actually is; based on their employment ads it’s something very web-centric and based on Raph’s oft-stated beliefs it’s something very virtual worldy. It will attract violently passionate fans immediately despite not having anything even vaguely playable on the horizon.
PASS as of yesterday, and it looks like I nailed it pretty well, they’re even getting the passionate fans already.
Bioware Austin will finally reveal what they’ve been working on, and everyone will go “oh, is THAT what you wouldn’t tell us?” (Note: I don’t actually know, I just know it’ll have to be anticlimactic)
I DUNNO. Doesn’t look good for this year, though.
Warhammer Online will ship near the end of 2007 and the geek forum wars between “Dude, this game totally ripped off World of Warcraft” and “Dude, World of Warcraft totally ripped off Warhammer” will begin in all-too-earnest. Sanya Weathers will roll her eyes a lot (which is a neat trick when you do it online).
FAIL, as the game’s been pushed back to 2008 and Sanya Weathers don’ work there no’ mo’ (but may well roll her eyes anyway).
The media will fall on an RMT story (either involving defrauding a lot of kids or some organized crime involvement — or both) and an American politician will get involved, to appear relevant and net-wise.
FAIL, for now, anyway. And a good thing that is.
Very, very few gamers upgrade to Windows Vista.
PASS, adoption rates for Windows Vista are somewhere around 15% last time I saw estimates.
Assuming all goes well, I’ll actually be able to go public a bit with what I’ve been working on. Some of you will like it. Some won’t.
FAIL, we’re still keeping it tightly under wraps for now. Hey, that’s fewer broken promises! But still, when you fail a prognostication about YOUR OWN PROJECT, you may want to work on the whole industry analysis thing…
I am *so* not happy with my current hosting, so let’s move, shall we?
Let’s see how difficult it will be moving my old blog entries to here.
Edit: Looks like it’s working, I’ll move older archives here as time permits. Correct domain name should eventually point here as well. Yay for Earth.
Areae (Raph Koster’s new company) announced their product: Metaplace, an open-standards MMO platform.
Cuppycake, Areae’s Community Director who is no doubt overjoyed that there is finally a community to direct, has this to add from her blog:
And of course, the part you’re all waiting for. We’re making Raph’s new worldy MMO in our platform. Yes, we’re spending all of our time talking about the tech right now and how open ended it all is. But we are gamers too, and a good part of why we’re doing this is to make the cool games that we want to make. We’re still in the early stages on that, but you can expect to hear more about this game in the next few months.
So, there you go. Of course, F13 has immediately dubbed the venture “Meatplace“.
I switched this site over to dedicated hosting, and the IP/DNS was somewhat mangled by the hosting company.
Should be all better now, and service should be more reliable in general. Hopefully.
I also switched the blog template to a less dynamic/ajaxy and hopefully more resource friendly incarnation of evil.
But enough about that! That’s boring. Moving right along, let’s take a brief tour of innovation in MMOs.
Tune in tomorrow, when UI Throughout The Ages looks at skill hotbars. Until then, keep being original, or failing that, keep your lawyers on retainer!
Another in Shacknews’ fascinating history of Eve’s conflicts, this one looks at the origin of Goonswarm’s partnership with the Red Alliance.
“For two years, Lotka Volterra and the Southern Coalition fighting RA would basically fling every racist stereotype about Russians onto the forums that you could imagine,” says GoonSwarm’s Mittani. “Really over-the-top, obvious racist stuff, like ‘They’re feeding their families by selling isk for money over Ebay,’ jokes about buying Russian brides, calling them ‘Russian Dogs.’
“RA gets very offended about attacks on their ethnicity… Even today, RA leaders will be able to tell you which LV individual pilots smack-talked them in local and made racist jokes. They’ll drop anything to go kill them or hurt them in-game.”
Sure enough, with no prompting, UAxDeath recalled the harassment in a separate interview: “Russian dogs. Feed our children. I still have those screenshots.”
According to this not at all alarmist report, 60% of all trojans on the Interweb are aimed at online games.
40 per cent of all trojans are aimed at Lineage 2 with Blizzard’s World of Warcraft being the second most popular target with 20 per cent of all known trojans aimed at extracting information from its players.
Personally I thought most trojans were aimed at making zombie PCs to create the 99% of my email that is spam for porn sites, but guess that’s just me.