I would have used the Star Wars icon but it seemed so inappropriate. Raph Koster, lead designer for Star Wars Galaxies, talks to Computer Games Magazine Online about game design in general and what went wrong and right with UO. Mad props to Sky for posting about the interview in Samizdata because I’m way to busy to go visiting websites like I used to. I actually found the interview pretty interesting so go check it out. Plus they grief-linked us! And Raph pushes his music! Woo woo! I’ll bet most of you forgot he was a musician too.
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