Needless to say, there were some questions about said Interest program. By the way, for you non-UO lurkers, “Interest” = in-game plot development, almost always “in character” over a long period of time, usually facilitated by “IGMs”, or Interest Game Masters. At least, that’s the way it was up until now. Now, well, it’s different. How? No one knows, but some hints were given last night. Such as:
[GragDash] I am wondering why the dev team constantly grows, while the IGM team has been locked since oct 1999. What is happening with intrest team, will it expand? are player establishment blessings commign back?
[Sage] The interest team has been linked to the dev team now, so there is no separation. Player establishment blessings promoted hard feelings and hurt the community more than they helped it. They will not be returning.
Gee, exclusive benefits to otherwise undistinguised members of the community at the expense of players who have given years of their lives towards building said community? Say it isn’t so!
[po`folks] does OSI feel localization has improved the RPG elements of UO?
[Sage] If you don’t speak English? Immensely.
And you thought there was no roleplaying on Asian shards. You’re just not looking hard enough!
In any event, new Event Czar Calandryll promised a “Comments” filing today; more when that happens. Or less. Or something. Maybe we’ll design an Automated Lum Rant Generator. Can’t be that hard, and continuing to use volunteer labor for Lum’s may be legally dicey. Plus, you know, people resent it when we create rants specifically for certain people. And stuff.