Dude

Stop Second Life, For The Children!

Rep. Mark Kirk (R., Ill.) blasts Second Life as a haven for child predators and a “new, scary, uncharted territory”.

The dark side of the Internet site quickly became evident when one of his aides created an account last week, Kirk said.

Within half an hour, the aide said, she was perusing pornography and roaming in “virtual rape rooms” and drug dens.

Chris Hansen had no comment, though Ars Technica, CNET, and Valleywag did. But what do they know. Also, I have heard unsourced rumors that you can actually download pornography on the Interweb. SAVE US, CONGRESS!

Hey, Everybody, It’s Time For Reader Mail!

From: Thomas Cheng [thomas.cheng@...]
To: Scott Jennings [my work email address, NOT the one posted here]
Subject: brokentoys.org’s blog
Sent: 4/17/08 6:17 PM

Hello,

I noticed on your website that you have blog posts that relate to the MMO gaming industry. We are in the virtual currency industry where MMO gamers buy and sell virtual items such as weapons and gold for popular online games such as World of Warcraft. We are wondering if you would be interested in posting a blog about the virtual currency industry, which is also known as RMT (Real Money Trading) which includes topics such as gold farming. We would be happy to supply you with any information from within the industry provided that you mention our company so that we can get some publicity.

Please let me know if you are interested. We have press releases ready and can provide you with additional information.

Regards,

Alex Chang
[company name, US postal address, phone number, fax number and email removed]

To: Clueless In RMT-Land

Hello,

I am your enemy, not your friend.

Regards,

Raving Ass With A Blog You Clearly Don’t Read That You Emailed At Work

Baby Jesus Cries

sl-congress.jpgYour tax dollars at work.

International financial markets are in turmoil, gas is pushing $4 a gallon and a recession looms. But don’t worry, folks: The House Energy and Commerce Committee is on the case.

Yesterday, in unwitting observance of April Fools’ Day, the telecommunications subcommittee held a hearing on “online virtual worlds” and the use of cartoon-like characters called avatars.

Surely this, one of the, if not THE first appearances of MMO/VWs before a Congressional committee, was newsworthy and serious.

[Chairman Edward] Markey looked across the room at a jumbo computer screen showing his cartoonish avatar, named EdMarkey Alter. “My avatar actually looks like he’s been working out,” Markey noted approvingly.

Surely, it wasn’t simply an excuse for a public relations exercise.

The lawmakers covered the potential downsides of virtual worlds (recruiting for terrorists, child pornography, human isolation) but much of the hearing served as an infomercial for Second Life. “Virtual worlds,” boasted Second Life founder Philip Rosedale, are “changing the nature of communication itself.” The chairman even allowed him to play a promotional video.

Surely, they had SOME LOGICAL REASON for all this.

Rep. Jane Harman (D-Calif.) told Markey her suspicion that “the real reason we’re here is so that you can get some pointers on how to get past the seventh level of the World of Warcraft.”

Oh, OK, then.

In case you aren’t already crying along with our infant lord and savior, Terra Nova has the entire thing available. I didn’t post about this yesterday, because, well. You know. No one would have believed it.

Foreign Policy Issues

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Courtesy of the ever funtaxing Josh Drescher.

Prokofywatch: Richard Bartle Is An Evil Marxist Racist Roundeye

Most people on the Interweb are fairly normal. You know, they post pictures of their cats, sometimes they gossip about work, sometimes they bitch about politics. Much like people everywhere.

Some people on the net are… well, quite obviously crazy. You know the ones, it’s usually something about the patriarchy or the dangers of fundamentalist preachers or intelligent insect armies or long, disturbing fantasies about family members getting it on with each other. And that’s just science fiction writers.

Then you get the ones that are like speakers of foreign languages that you kind of sort of know. You cock your head to one side, because it sounds like they should be making sense, using words that you’re pretty sure are used by normal educated people, but put together differently. Until finally, after in-depth analysis, you realize that dear God, you just wasted your time, because this person isn’t just misunderstood, they really don’t make any sense.

As part of that, I give you Prokofy Neva, probably Second Life’s most infamous avatar and certainly one of its most interviewed by the mass media. There’s not usually much to comment about Neva’s blogs (yes, she has three now), mainly because she focuses absolutely on Second Life and treats other endeavours like MMORPGs and Wikipedia as ridiculous or evil or, usually, both. In fact, pretty much anything Neva doesn’t understand, or hasn’t heard of, she treats as dismissively unimportant. Like, say, SXSW, a live music and film festival that shuts Austin’s traffic and parking down on a yearly basis. Oh, wait, no, it’s not important!

While tekkies and geeks everywhere thinks SXSW is the epitome of culture, it isn’t really, because not only have most normal people never heard of it (it’s in Austin, Texas and a few thousand people go bar-hopping and watch movies and hear panels about games at it annually), those that have wonder privately if it has peaked.

Well, that explains it, I suppose.

 

However, apparently Richard Bartle made the mistake of giving an interview in Second Life, and in so doing, attracting the gaze of the lidless eye.

How *could* Richard Bartle and his MUDs and whatnot have anything to do with Metanomics when Richard Bartle, as a good British socialist and intrinsic Marxist (although he’d deny everything but the British part likely) is opposed to virtual economies. He really really hates RMT, and he wants to set up a giant commission in the sky to scold REALLY hard all those nasty smug little Chinese boys that go around gold-farming and interrupting everybody’s game! For shame! Shame, shame, little Chinese boys (and Western round-eyes who do the same thing, essentially, in Second Life or some place). Shame! Maybe if we all hold hands and chant STOP THE GOLD FARMING, KILL THE RMT really really hard, we can make Tinkerbell wake up and prevent money from leaking into and out of games! Evil money! Evil capitalism!

As I said, Prokofy looks at everything through the Second Life filter. People make money in Second Life. Therefore making money is good. Why would people be against making money anywhere else? Not that anywhere else actually matters, or that you’ve heard of. But Bartle’s said that he’s against RMT in games, and people call Second Life a game, therefore, burn the heretic! Plus, he’s English so he’s probably a Commie. Or gay. No, better go with commie. They’re all lefties there, donchanow.

 

But, we get some clarity as to what Neva is on about: it seems Bartle didn’t speak up when they came for the Jews, or something.

Or, he could have said, “Yes, we’ve seen such a textbook example of the dynamics of griefing in that utter savaging of you on Terra Nova in the w-hat thread, and the solution should be not banning people but enabling them speak in defense of themselves, to have good speech drive out bad eventually.”

 

Instead, he began this total nihilist Marxian rant about the impossiblity of ever having any sort of agreed-upon morality such as to define some minimal code of behaviour (he wasn’t even willing to concede a game-god’s TOS, it was wacky).

[Let us pause for a Moment of Reflection, and recall that when it came to RMT...evil little Chinese boys...gold...there WAS an absolute, rock-solid, non-subjective, absolutely objective moral imperative which we could all invoke, which was (*holds up Cross*): evil, evil game gold mined by evil evil kiddies disrupting the game and CHEATING *gasp*!)

But griefing? Naaah, no moral imperative. It’s anything goes. P.S. this is a good example why socialism always and inevitably turns to crime.

Note that Prokofy Neva is one of the few people actually banned from commenting on Terra Nova. Note that Richard Bartle is on Terra Nova’s masthead. AT LAST ALL IS CLEAR.

 

But just in case you still were confused, Prokofy Neva finally drives a stake in the Bartle Player Types!

Unfortunately, with the usual crashes and lags and idiocies, I couldn’t get more than about half of what he was saying, but he did dwell quite a bit (because unfortunately Robert Bloomfield set him up to dwell on it) on these four avatar classes in games, which were something like, um, let me think now: Asian, African, American, Middle Eastern. No wait. Man Boy Women Girl. Wait. Let me check my notes. Explorer. Doer. Uhhhh Entitlement-Happy Clueless Git Nutsack. And uh…

 

What was it again?

Remember kids, what we don’t understand? We mock. And I really, really don’t understand Prokofy Neva.

 

Best. Game. Ever.

No. REALLY. Go.

Protip: you can stop being a drooling re-re after the tutorial. Here’s my shining character of light:

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Oh, You Totally Would Have Done It Too

After watching Johnathan Coulton play “Still Alive” on Rock Band, this intrepid audience member takes the logical next step and tries to download the song in person.

“You talk about laws? I AM THE LAW!”

I’m not at GDC this week, which means I missed this fine talk.

 In 2005, City of Heroes saw its European launch, soon followed by City of Villains. But, Emmert said, “What I really delivered was a City of Heroes experience with a slightly evil twist.”

I’m sure the rest of the City of team at Cryptic were glad that Jack Emmert was able to deliver City of Villains by himself, emerging Athena-like from his pristine forehead. This is always one of my irritations with the gaming media – the assumption that games are created by one person, usually the one the media likes to talk to, and people who know better shouldn’t play into that. It’s the sign of a rampaging ego. Hell, next thing you know, he’ll start up a blog!

Emmert goes on to contradict what most people on live teams are well aware of through constant beatings. No, really, players don’t mind nerfs!

Despite the forum raging and conflict, however, Emmert stressed: “No nerf ever, ever caused a statistical drop in subscription base, ever. I tracked every single one, and never, in that particular day, week or month, did more people drop the game than in any other particular month. Fascinating.”

Yes, fascinating:

 ”There is one nerf that I did that we lost a couple thousand people on,” he admits. “It was called enhancement diversification… and that really did make people mad.”

I think on that point, the City of team is quite willing to let Emmert take sole credit on.

I am picking on Jack Emmert somewhat – most of his talk seems to have been accurate, if suffused with the hubris he’s known and loved for. You do have to dance with the horse that brought you.

SPAWN MORE OVERLORDS

Learn English through the power of Starcraft!

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In The Grim Future Of Hello Kitty, There Is Only War

As a protest against assault weapons bans, one rifle enthusiast in California decided to create a weapon that would “alleviate the fears of (his) fellow citizens and gun-banning legislators when (he) put together a new AR-15 for (his) wife.”

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