Activision: Moving From Sucking All The Fun Out Of Development To Actually Killing Your Dog

Pretty much everyone I know is talking about Activision’s incredible achievement of taking the studio that made them over a billion dollars into a back room and shooting it in the head.

Today West and Zampella, the two studio heads unceremoniously escorted out of the studio they created by, apparently, rented goons, had their say, through the filter of lawyers. Except… well… it wasn’t that filtered.

Activision conducted the investigation in a manner to maximize the inconvenience and anxiety it would cause West and Zampella. On little notice, Activision insisted on conducting interviews over the President’s Day holiday weekend; West and Zampella were interrogated for over six hours in a windowless conference room; Activision investigators brought other Infinity Ward employees to tears in their questioning and accusations and threatened West and Zampella with “insubordination” if they attempted to console them; Activision’s outside counsel demanded that West and Zampella surrender their personal computers, phones, and communication devices to Activison for review by Activision’s outside counsel and, when West and Zampella asserted their legally protected privacy rights, Activisions counsel said that doing so constituted further acts of insubordination.

If Activision’s executives, on-staff lawyers and rented goons wanted to, say, LARP being the caricature of the most brutal power-mad clueless management possible, this would be a really good way to do it.

Except that – they really did that. (You know, assuming that West and Zampella, through their lawyers, aren’t outright lying. Which I kind of doubt. Too much detail and all that.) Let that sink in a moment. Activision took one of the linchpins of their company, the studio that produced one of the best selling games of all time, and strongarmed them like a bunch of Mafia punks shaking down the local grocer for protection money. This is how they rewarded people who earned them over a billion dollars.

I’ve already said in a column for MMORPG.com how this affair shows the dysfunctional nature of the relationship between publishers and developers, and how setting them up as mutual antagonists ensures that no one is effective. I wrote this before the documents that West and Zampella filed came out. At that time, I was willing to assume that Activision wasn’t evil, merely part of – and a key component in – a system that was failing.

I’m not willing to make that assumption any more. That sort of fascist hardball isn’t done by people with a moral compass. And given the lack of ethics that sort of conduct broadcasts, it makes it easier for me to believe West and Zampella’s core argument – that Activision’s hostile takeover of Infinity Ward (and that’s what it is, with an efficiency that would make the expropriators of Yukos Oil blush) was motivated simply by a desire to not pay the makers of Modern Warfare the money they were owed. Apparently, Activision decided it was cheaper to destroy the studio and entangle its founders in legal tar. Something they anticipated in their 10-K SEC filing:

The Company is concluding an internal human resources inquiry into breaches of contract and insubordination by two senior employees at Infinity Ward. This matter is expected to involve the departure of key personnel and litigation. At present, the Company does not expect this matter to have a material impact on the Company.

Which, it is important to note, was written and filed before West and Zampella were fired.

Bobby Kotick, Activision’s CEO, a man with no interest in games save as methods of exploiting profit, who began his career as someone who rented out nightclubs, and couldn’t understand why anyone would go to them, is already on record as saying:

 

“The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games.”

 

“We are very good at keeping people focused on the deep depression.”

The games Activision Blizzard didn’t pick up, he said, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises.”

Surprisingly, this does not engender a lot of loyalty among people who, you know, don’t see gaming as a packaged good created by frightened line workers so that it can be exploited on a yearly basis. So I guess that would explain the whole lawyers, goons, and lack of money thing.

And this is where the recession comes in – it works in Kotick’s and Activision’s favor, at least until now. When jobs are scarce and companies closing their doors regularly (EA laying off workers the day Activision shot Infinity Ward in the head, coincidentally enough), you don’t have the luxury, often, of having the courage of your convictions.

Yet, I have to believe that given two founders, who while everyone would admit are wildly egotistical, still have every reason to be and have worked for the interests of their team members, unceremoniously ejected and replaced by “packaged goods” functionaries so that the studio could be overseen by a “business unit” – at some point, the people in the trenches have to realize that no amount of job security is worth that.

Or maybe we really are just packaged goods, waiting to be exploited on a yearly basis.

For more notes on the situation see Dave Taylor and Jake Simpson. I’m sure there will be more. I can’t think of any developer who isn’t violently outraged at how this is developing.

  • Boanerges

    And just like that, Twitter is but a not-so-fond memory. Hooray!

    As to Activizzard… privately I’ve held that WoW has 5 years of market dominance at least. Nothing even remotely that good on the horizon yet and no seriously fatal flaws in WoW or Blizzard. This might just change that assessment, especially seeing as the goose that laid golden eggs just got deep fried and served with potatoes. If they start carving into Blizzard all bets are off.

    In the meantime, EA no longer has a PR problem.

  • http://www.over00.com Dave Toulouse

    When I’ll be old I’ll be a game developer … not?

    Bah yes but it still looks better to remain indie and poor I guess.

  • Boley

    Thanks for the twitter free update!

  • http://www.jenncutter.com/ Jenn

    Initially I thought this was too crazy to be true. Now I know that it’s entirely psychotic.

  • JHB

    If they have the cash and inclination for a prolonged lawsuit, West and Zampella will probably prevail. Juries love to punish corporations who practice pre-meditated thuggery.

  • JuJutsu

    I’m just flabbergasted.

  • http://facebook.com/mattdkerr Kunikos

    This is really like the old EA that killed both sides of Origins, Bullfrog, etc. I look forward to more of their developer studios getting reamed in the near future. My guess is that Blizzard is going to be next up on the list, which is probably bad news for anyone who is a fan of their franchises.

  • Justified

    I went through something like this. It wasn’t at this kind of level, but it was every bit as nasty.
    I was ordered by my psycho management do do something that is clearly illegal, there was no gray area, it was clearly defined and illegal. When I refused, they ordered me to go in early, to another office in another city, every day, for “retraining”.

    I soon after left that big, powerful financial institution, and I heard all about how they were celebrating my departure. Then came the warnings that they were “going after” me for doing exactly what I refused to do. Two reasons for this, to cover the incidents that others did, and to keep the other employees in line. But there was no paper trail because there couldn’t be, leading to me. However, I knew exactly where the real paper trail was.

    In the end, these people lost their careers. See, somehow, someone who was taken by them through these illegal activities filed a class action lawsuit against them, and part of the settlement was their jobs.

    I wonder if these guys know how that got started, and how in this case, the little guy won what he wanted. Not money, not power or fame (although I’m somewhat of a legend, I guess), just their freaking arses on a plate and the end of the illegal activities.

    And to this day, I have a very deep satisfaction over it all, even if I lost my career (which I didn’t want anymore anyways).

  • http://beafraid.com hellfire

    Wow. Really, just wow. It’s not every day that a publisher has an exclusive studio that can create a “best x of all time” title, let alone having two.

    If you’re a member of the Activision board how does this compute? At what point do you say: “Um… DO NOT FUCK with the billion with a B title, thanks.”

    I’m curious as to what the scuttlebutt in the halls of Blizzard is right now. If they’ll treat IW like this mere months after what can ONLY be characterized as a rampant, unmitigated and unprecedentedly successful product launch what happens after WoW year-7′s Cataclysm? What happens after Starcraft 2, Diablo 3 or their new unannounced IP-MMO? I mean, after all, Warcraft, Starcraft and Diablo have hardly been monetized at ALL! Better get them on a regular 12-month cycle on all platforms (including mobile!) STAT!

  • Leper

    Kunikos :
    This is really like the old EA that killed both sides of Origins, Bullfrog, etc. I look forward to more of their developer studios getting reamed in the near future. My guess is that Blizzard is going to be next up on the list, which is probably bad news for anyone who is a fan of their franchises.

    Maybe they’re just trying to out-EA EA?

    Seriously though, I’m still trying to understand how this clusterfuck was born. Internal bureaucratic powerstruggle gone wrong? Activision attempting to deter any internal dissent by developers? There doesn’t seem to be any obvious rational explanation for Activision’s stupidity and lack of respect.

  • Aufero

    This isn’t killing the goose that laid the golden eggs, this is strangling it, dumping its body in a ditch, and suing the people who raised it to make sure they don’t raise another.

    What the hell??

  • http://www.shinytoys.org/ Andrew Meggs

    Ultimately, this can only hurt Activision. Not today, or even a year from now. But five years from now, when the churn of jobs in the game industry has given the best developers repeated chances to choose some place else, they’ll wonder why their internal studios put together projects that are broken and late.

    The sad thing is, they almost certainly won’t make the connection.

  • http://dsob.wordpress.com geldonyetich

    This is really like the old EA that killed both sides of Origins, Bullfrog, etc. I look forward to more of their developer studios getting reamed in the near future. My guess is that Blizzard is going to be next up on the list, which is probably bad news for anyone who is a fan of their franchises.

    I’m getting that vibe from Activision a lot lately. I’m thinking it’s time to boycott them completely, though that’s a pretty big umbrella.

    As EA learned the hard way, if you play hardball with the people who are making the joy, news gets to the gamers, and you soon discover you’ve killed the goose the lays the golden egg.

    To EA’s credit, I don’t think they’ve ever thought it’d be a great idea to hire a bunch of rent-a-cops to browbeat their employees in order to save a buck. They ran some studios into the ground and canceled a few games when the hype machine had them too far to the forefront, but that’s nothing compared to this kind of mismanagement.

    I want to see some crooks jailed.

  • Zuzax

    While this is egregious behavior, it is just another example of game development continuing to become just like every other mature business venture out there. “Our people are our most valued asset” unless of course a microscopically greater amount of shareholder value can be be created by shooting everyone in the head and restaffing in some third-world shithole for pennies on the dollar.

    When the money gets big enough, “by gamers for gamers” yields to plain old cutthroat capitalism.

  • Freakazoid

    I like how no one is trying to connect the history of arrogance these two developers have into a scenario where they actually crossed the line with their bosses, but it’s totally cool to construct a scenario where activision is being evil and greedy.

    When shit doesn’t make sense and you read between the lines, we often end up reading the lines we want to see.

  • http://dsob.wordpress.com geldonyetich

    Freakazoid :
    I like how no one is trying to connect the history of arrogance these two developers have into a scenario where they actually crossed the line with their bosses, but it’s totally cool to construct a scenario where activision is being evil and greedy.

    Actually, I like to consider both sides a lot. You might notice I’ve a history of playing devil’s advocate.

    However, in this case, the two developers’ fast and loose methods are overruled by the severe flying-off-the-handle mentality of the plan to take them down.

  • Foamy

    My guess (and I’ll freely admit my knowledge of this situation consists just of this and Jake’s blog entries) is that this is related to “No Russian”. Given that it was foreshadowed in the 10-K filing, it’s likely the dispute goes back to MW2.

    This likely has its genesis in IW doing something they were explicitly told not to do – “No Russian” is a good candidate for this, but by no means not the only possibility – and then Activision freaking out scared that they were going to get their asses sued. Remember: a billion in game sales isn’t so great if it opens you up to be hit by class-action law suits.

    That being said, Antivision really handled the situation in the worst way possible and should get the harsh beatdown for their treatment of the very people that generate the value in the company.

  • Foamy

    As an addendum – under what situations would this behaviour be justified? Jake World mentions the possibility that IW might have been planning a Bungie – if West and Zampella were in the process of transferring code and other assets to a competitor, would this change peoples’ perspective?

    (blah blah, usual disclaimers that this is pure unsubstantiated speculation and Occam’s Razor would say that Antivision are just complete dicks)

  • http://www.damnedvulpine.com/ J.

    Here’s my thought.

    Take2.

    Their big franchise is Grand Theft Auto.

    They aren’t going to make another GTA game for more than a year.

    They’re in a precarious position now, with at least three games tentatively scheduled to come out this year, that are over-budget and probably won’t make nearly as much money, even though two of them are sequels (Max Payne 3, Red Dead Redemption, L.A. Noire.)

    At least one site I frequent (Destructoid) has made it sound as though EA should try to buy out Take 2 again, just to keep it above water.

    Activision has every reason to act like The Spice Must Flow. And we haven’t heard whether they weren’t having serious talks with the IW brass long before they parachuted in on them and brought the suited goons. All their actions before this (closing Raven, bad-mouthing Neversoft, everything Scott quoted above) suggests to me they did just that.

    And they already had Treyarch do CoD 3 and 5. And those two were both remarkably less enjoyed than all the CoD’s IW made. But they still sold way better than most of Activision’s other games.

    Also, there is totally an Evony banner ad showing me bikini clad boobs just below where I type this stuff.

  • http://www.damnedvulpine.com/ J.

    And I just read Jake Simpson’s take on things, now. Yeah, this was coming, miles off. Too bad the rest of IW had to watch it up close, but hey, that’s the company founded by ex-Medal of Honor devs wanting to get the hell out of Tulsa who would have worked for EA had they not left them twisting in the wind.

  • Iconic

    I guess it’s good to be reminded on a regular basis that people who have gazillions of dollars generally got gazillions of dollars because making gazillions of dollars is the only thing they’ve ever cared about doing.

    I’m curious about what the specifics of the cause for dismissal were. “Insubordination” is very vague, and the lawyers didn’t really lay out the alleged transgressions in the filing.

  • Please

    “…you don’t have the luxury, often, of having the courage of your convictions.”

    Since you believe the claims made by Zampella and West (which very well may be true), wouldn’t it, like you said, “where the recession comes in” be prudent to cancel your WoW account and boycott all other Activision product? You may not have the courage of conviction to not work for whichever studio\publisher hires you, but you can certainly possess the conviction to not give them your money with which they continue what you deem to be goonish business practices.

    I’ve heard you state that you’re a fiscal conservative Lum, I’m sure you believe in the idea of voting with your dollar. How can you support, with your money, a system (speaking entirely outside of your own employment) that you so fervidly rail against?

  • Sheepherder

    Because fiscal conservatism doesn’t imply voting with your dollar in the strict sense of the expression, and because Blizzard isn’t responsible any more than Infinity Ward is responsible?

  • Please

    Sheepherder :
    Blizzard isn’t responsible any more than Infinity Ward is responsible?

    Paying for a Blizzard or IW game IS giving money to Activision. Also, they’re both responsible for selling themselves to Activision.

  • Talorc

    I would have thought the two Infinity Ward heads would not hae a great deal of difficulty attracting funding to start up their own studio – they were in charge of the studio that created the biggest selling entertainment product of all time. That looks good on your resmue :-)

    One the new studio is setup and appropriately funded (ie. a couple of years funding for a decent size team), the majority of the Infinity Ward team should walk.

    The best thing, is that staged right it could induce a fair degree of panic amongst Activision stockholders – with appropriate share price free fall. Hopefully that wipes the grin off Kotick’s face.

  • http://secondthoughts.typepad.com Prokofy Neva

    <with an efficiency that would make the expropriators of Yukos Oil blush)

    and yet you laugh at me when I talk about technocommunism in the gaming industry.

  • Iconic

    Talorc :

    The best thing, is that staged right it could induce a fair degree of panic amongst Activision stockholders – with appropriate share price free fall. Hopefully that wipes the grin off Kotick’s face.

    My guess is that they are far more concerned that they may lose their rights to the Modern Warfare 2 franchise than any concern over the people they might lose.

    Remember that Activision’s core business model under Kotick is 1) create franchises that can be exploited in perpetuity and 2) Exploit those franchises for maximum dollars until they collapse under the weight of consumer apathy.

    From that perspective the only things they have lost are possibly the rights to the Modern Warfare franchise, and whatever franchise(s) IW might have been able to create for them in the near future.

  • http://www.antipwn.com/blog/ IainC

    Prokofy Neva :
    <with an efficiency that would make the expropriators of Yukos Oil blush)
    and yet you laugh at me when I talk about technocommunism in the gaming industry.

    Yes because most sane commentators can distinguish between buying games companies with actual dollars and buying things with made up money inside the products of those companies.

  • http://ambernight.org Amber

    Tragic. But what’s going to happen? Gaming journalists and pundits will blog outrage, some forums might even light up from some of the more savvy gamers, and even a few people will boycott Activision and/or cancel their WoW accounts.

    It’s not even going to be a blip on the boardroom powerpoint. (of course there will be long-term ramifications, but by then we’ll have flying cars and space sex and stuff so who cares?)

    What’s interesting is that the industry have moved more towards a movie-industry way of doing things, and when I say “the industry” I mean management and executives and producers. Meanwhile the rank and file haven’t learned a damn thing from the movie industry. There is no screenwriters guild equivalent, no actors guild equivalent, etc. There is the IGDA, but they are hardly a banner for mistreated industry workers to rally around.

    I know collective bargaining and unionization are just what the terrorists want us to do, but until the rank and file take steps to look out for their own good, this kind of mistreatment is just going to keep happening. (and yes I know that even under an imagined game industry union, West and Zampella wouldn’t benefit, but it sure would protect those under them from such insane treatment.)

  • Jack Frap

    SOunds pretty reasonable to me dude.

    Jess
    http://www.fbi-logging.at.tc

  • Cedia

    Well said, Amber. I worked in the theater industry for years, and I know just how important the unions are.

  • Tiny Tims Colon

    I have been in the negotiation room with Bobby K. He will grab what he can, when he can, how he can. That’s business. Bobby is damn good at it.

  • Sheepherder

    Paying for a Blizzard or IW game IS giving money to Activision. Also, they’re both responsible for selling themselves to Activision.

    No shit, but giving money to a company doesn’t imply support for them, it implies no other options for the same good or service. Have you quit WoW yet, or are you just being a douche encouraging others to boycott when you’re giving up nothing?

  • Wyrm

    bob will eventually get what’s coming to him…

  • RickAl

    JHB :
    If they have the cash and inclination for a prolonged lawsuit, West and Zampella will probably prevail. Juries love to punish corporations who practice pre-meditated thuggery.

    Jury? It’s a civil case there is no jury.

  • http://www.antipwn.com/blog IainC

    Wyrm :
    bob will eventually get what’s coming to him…

    You mean huge piles of cash?

  • JuJutsu

    RickAl :

    JHB :If they have the cash and inclination for a prolonged lawsuit, West and Zampella will probably prevail. Juries love to punish corporations who practice pre-meditated thuggery.

    Jury? It’s a civil case there is no jury.

    “The right to trial by jury in a civil case is addressed by the 7th Amendment, which provides: “In Suits at common law, where the value in controversy shall exceed twenty dollars, the right of trial by jury shall be preserved, and no fact tried by a jury shall be otherwise re-examined in any Court of the United States, than according to the rules of the common law.”

  • Jackbnimble

    I just want to nail something down about the Activision/Blizzard relationship…

    To my knowledge it works like this…

    Blizzard is owned by a company called Vivendi

    Activision is owned by a company called Vivendi

    Neither holds any real power over the other.

    This may be incorrect, and if so can some one please correct me. However if it is correct Blizzard has nothing to worry about from Activision, and punishing Blizzard for Activision’s Shadowrun like activities is a fairly pointless endevour.

  • http://dsob.wordpress.com geldonyetich

    To my knowledge it works like this…

    Blizzard is owned by a company called Vivendi
    Activision is owned by a company called Vivendi
    Neither holds any real power over the other.

    Depends on what you mean by Vivendi.

    Vinvendi Games is no more, they became Activision Blizzard. awhile back.

    There is a larger Vivendi SE, but it’s hard to say how much of this particular snafu was Vivindi at large versus Activision Blizzard.

  • Jediblues

    Time for an Activision boycott, especially now that EA has straightened out somewhat. I liked MW 2, but I don’t like how short the single player campaign is.

    Activision has shown for some time now that they don’t give a rats ass about their developers or their consumers.

    I’d rather play a hybrid shooter like ME 2 for 50 plus hours of game play anyway.

  • Longasc

    The two golden hens are granted a carte blanche regarding their innocence.

    Regardless how great they are as game designers, they must have done something wrong that gave Activision an opportunity to fire them. And a reason to do so.

    Not even Don Kotick, who is supposed to be the devil (not sure about that… that’s an image, and he apparently really likes to play the bad guy at least, see what he says) kills the hen that lays golden eggs for no reason.

  • http://stabbedup.blogspot.com/ Stabs

    @ Longasc He told us his reason last year: he prides himself in creating an atmosphere of fear in his company.

    This should go a long way towards achieving that goal.

  • Khaz

    It’s simple : follow the money.

    Whoever has money to gain from lying will do so.

    Activision will do whatever it takes if they think it will make them money, you may disagree and say it wont make them money, but thats irrelevant as to their motivation for doing so.

    In no way did they have to do something wrong – you mean they wouldnt possibly lie, even if they thought they would gain millions from doing so with little chance of being proved lying?

    If you think corporations have any morals whatsoever, i have a bridge you would be interested in buying.

  • http://dsob.wordpress.com geldonyetich

    @Khaz
    A fairly good rule of thumb but, to nitpick a bit, I’m not sure I’d put so much focus on lying here.

    Activision Blizzard isn’t so much earning the scorn of the gaming world for lying as they are being blatantly honest in their ridiculously heavy-handed corporate dealings.

  • http://www.puyc.blogspot.com/ Vetarnias

    1) I’m pretty sure that your average rank-and-file video game programmers are represented by some form of union, even if it’s the International Brotherhood of Jazz Dancers, Pastry Chefs, and Nuclear Technicians. However, it’s likely West and Zampella would be regarded as, at least, mid-level management, so I’m not certain that having a WGA equivalent for video games would have affected their fate in the least.

    2) Kotick is no different from your average CEO, except that, inexplicably, he is being outspoken about his approach. If he ever gets fired, it will be not because he does what he says, but because he talks about it; this could be disastrous for a company’s reputation, especially for a company that, like Activision, deals directly with the public.

    3) However, I’m not expecting anything to change. A WoW fanboy put it this way:

    Jan 2030: Activision Blizzard will have 89% of the total marketshare with around 200.000.000 western active subscribers on their Battlenet. The just retired Bobby “Smarty” Kotick announced another new MMORPG a week ago: the Revenge of Thrall. Asking for the reason why the goup makes 10 billion dollars yearly revenu out of MMO’s …. he simply smiled and said. ” …. Because the competition has no idea what people like …”

    I hope this is just blind fanboyism, and at least I’m reasonably convinced that we can’t make such long-term pronouncements on the gaming industry yet. It certainly seems to be a dominant player now. (Also note the probably unintentional comment, with “Revenge of Thrall”, that what lies ahead is more of the same. Maybe the 89% market share will turn out to be the result of everyone who is not a WoW fan giving up on gaming altogether.)

    But that shows one thing, and it’s that the average player doesn’t give a shit about how Activision manages its company, as long as they like the games it makes. Same thing with Walmart: No matter how much of a bleak labor record it has, you can still find people shopping there. The only Walmart customers I can respect are those too poor to shop anywhere else (Walmart employees?), but I wish I could unleash my fury at all the middle-class pricks who shop there just to save a buck.

    So “Smarty” will most likely be the toast of business schools for years to come — unless this lawsuit reveals more about Activision’s corporate culture than its stockholders think the public will bear.

  • Boanerges

    @Vetarinas

    1. My guess is no. Private sector unions are only 8% or less of the work force. I’ve not heard of any unions existing for programmers (on a wide scale like UAW at any rate) and, due to the volatile nature of the gaming industry, I doubt a union would survive long.

    3. First, I shop Walmart when I can save money there. If I save money at the grocery store instead (which you CAN do since Walmart doesn’t do loss-leaders) how does that make me less evil? Don’t IW and Activizzard exist to make money too?

    But back to the topic at hand. WoW won’t dominate another 20 years. That’s an eternity in the era of PCs. Consider that widespread internet use isn’t even that old. In 20 years PCs could have 100 processors, 10 GPUs and 1TB of RAM (and that’s the Wal-Mart bargain basement model) that actually immerse you in a 3D realm rather than making you stare at a screen. Plus, that assumes Activision makes no major mistakes between now and then to draw the ire of players. Given these events, that likelihood just went WAY down.

  • Vetarnias

    @Boanerges

    1) Sorry, I tend to think in Canadian terms about unionization, where percentages are higher. Also, unless there’s such a glut of programmers on the market that replacing them with more docile elements is feasible, I would assume it’s easier to unionize a skilled workforce than a Walmart store.

    3) Unless they’re a nonprofit co-op, they’re all in business to make money. But it’s also how they do it. Walmart is a ready example, but I have seen “family-run” companies just as ruthless as multinationals. In my case, the decision not to shop at Walmart is to punish them, which, in retrospect, is also how I voted in the past five years at least: not to support the party I voted for, but to bar another from office.

    As for WoW not dominating 20 years, you’re right. Even with a slew of expansions, even with the market still there (and that’s assuming players’ tastes don’t change, which is an assumption I won’t make), it will reach the point where it will get remade rather than expanded upon. Just look at UO, it’s still there after 12 years, but how outdated it looks. Presumably, isometric games will continue being made, perhaps by independent developers who don’t have the resources to do better, or perhaps out of nostalgia. But in the case of MMO’s, the examples of “old school” nostalgia I have seen of late all come with better graphics.

    I know it’s a completely unrelated subject, but I fear for our future knowledge of the history of MMO’s, and I am not sure they will be given a proper place in the canon of video games, because a large part of their appeal in many cases was a result of their community. A 40-year-old bestselling book offers itself to better scrutiny after the hype has dissipated, leaving the work bare for dissection. Even a board game can be studied under the same circumstances; as long as you get four or six people around a table, there isn’t much difference between playing Monopoly in 1956 and today. Same thing with solo video games.

    But MMO’s? It’s bad enough that they will be locked down by copyright long after they have gone offline (meaning that even if you found a copy of the game and a machine on which to run it, and somehow found all the patches until it folded, you couldn’t even play the game legally for the next 70 years on average), but it will be impossible to get an impression of what the game was like unless you manage to convince tens of thousands of people to play it with you. I suspect that games with heavy instancing will fare the best, and sandboxes the worst.

    But then, if the stage managed to develop a tradition of its own before the invention of the camera, perhaps something about past MMO’s will be retained.

  • Guy

    @Vetarnias

    Some basic education about unions: First, in Canada, only about 30% of workers are unionized. In the US, it’s not even 15%.

    Second, unions tend to be more prevalent with unskilled labour, not the other way around. Unskilled labourers are far more replaceable, and therefore want the protection that unions provide. They’re also needed in much greater numbers, which is key to a union’s success in bargaining (more member means it can affect more work with a strike, and hold out for longer on strike due to more union dues being collected).

    The average programmer is quite unlikely to be unionized, whether in Canada or the US. Walmart workers would be a prime candidate for unionization due to their terrible wages, low skill level, and vast numbers. But Walmart, and US companies in general, are extremely hostile to unionization, and can take drastic steps to prevent it. Like shutting down a location that’s on the verge of organizing into a union.

  • Khaz

    @geldonyetich

    the comment was spurred by Longasc “Regardless how great they are as game designers, they must have done something wrong that gave Activision an opportunity to fire them. And a reason to do so.”

    I was just disagreeing, and using the well proven maxim”follow the money” as justification that there isn’t any internal inhibition to a corps actions – they will do anything they aren’t externally stopped from doing – and especially in the US, that isn’t much.

    Your “Activision Blizzard isn’t so much earning the scorn of the gaming world for lying as they are being blatantly honest in their ridiculously heavy-handed corporate dealings.” is worrying as i take it to imply that it is seen to be fine to do what they want, as long as they keep it quiet.

  • Toastrider

    You know, Activision was originally founded by developers and programmers who thought they were getting the shaft from their parent company.

    In this case, it was Atari, and Ray Kassar who refused to offer the better ones royalties or recognition. Kassar, in fact, sneered that the programmers were no more important than the line workers who assembled the physical cartridges.

    What is it about business that the same mistakes get made over and over again?