As the Darkfall servers are now up and accepting customers, I’m announcing that the Darkfall Schadenfreude Level has been lowered from OMGZRed to Working As Expected Orange. Stay tuned for future updates; watch especially for the Darkfall developers to come out of their bunkers to announce how much they pwned the rest of the industry.
And yes, as Tobold and others have noted, I am taking an unhealthy level of glee in this. Come on, it’s been almost a DECADE of interacting with the wonderful and perfectly well-adjusted Darkfall community. This makes Horizons look like a marvel of efficient project management.
But now, it’s shipped. And as Tasos and the other Aventurine developers are about to discover, things change when you go live. The wolves have teeth, and they’re going to be looking for soft necks.
To commemerate Darkfall being up and available for your pwning roleplayer needs, the best Darkfall video ever made.


#1 by Votan on February 27th, 2009
I hope that guy in the video was just trying to be over the top funny, if not he really needs some help.
DF will fail not because of PVP, but because it is simply a really bad game in so many ways run by people who are incompetent.
I think there is a large market for a pvp game done correctly. Warhammer I had hopes for but that game is so badly designed and void of any fun at all it is almost hard to believe that it was made by the same people who made DAOC, I think the Aventurine guys might have been working at Mythic as well, would explain a lot.
#2 by VPellen on February 27th, 2009
Please tell me he’s kidding about simply being able to log out to avoid death. Please, please tell me he’s joking.
#3 by Raad on February 27th, 2009
@Votan
Wow it took like a day after release for the revisionists to hit the fan.
#4 by Gx1080 on February 27th, 2009
Amazing, always, always count with the player for find out all the exploits and use them until the end of times. Jeez its all the EVE exploits drama all over again. And yes they will exploit for defeating other players and only the pharmers will exploit more.
And these people should learn from others and not getting in the Mythic “we are omniscent despite the fact that others did all our mistakes” train. And i hope seeing a fix to exploits, even if it means eliminating the friendly fire option (unless you AoE).
Its like those 13 year olds that believe that drugs sex and booze are the most incredible stuff in the planet. Seriously just because your “senior players” believe that exploiting its cool and everybody that complains its a “carebear” doesnt mean that they are right.
Guess what, when those players are the only left because nobody stays in a exploited game for too long, those players are going to leave too because they arent affected in the minimal if you go bankrupt. So its time to be the parent instead of the child. Its called freedom, not anarchy.
#5 by Akjosch on February 27th, 2009
@Gx1080
One insightful comment on exploits I found on this video: http://www.youtube.com/watch?v=Ay6eBkEYivQ (which shows just some horrible lag/syncing issues by itself):
Ok, so … I can understand the reasoning between having a /stuck command (or /unstuck as it’s called in L2). But why the hell does it even work while you’re not actually stuck? That’s beyond silly. And I’m afraid Aventurine might have more such “gems” hidden in the game code still. Many more.
#6 by Vetarnias on February 27th, 2009
There’s something thrilling about discussing the launch of this game.
From what I understand, the servers have been down 8-10 hours to make way for a new patch.
And already, players are calling exploits left and right, some demanding a server wipe: http://www.mmorpg.com/gamelist.cfm/game/4/view/forums/thread/225792/Wipe-the-server.html
Beautiful.
#7 by Dan Gray on February 27th, 2009
Awesome video.
#8 by Raelyf on February 27th, 2009
I agree with you in a lot of ways, and the game is certainly going to take a few months to stabilize. People generally think they’re better than they are, and all those who can’t accept that sooner or later they’ll die will quit, and some will certainly bitch. In EVE, we laugh at people who get angry when they lose ships; “Don’t fly what you don’t want to lose” is very often repeated, and most likely will develop in some form and Darkfall.
Generally, pvp group sizes range drastically in size and composition in EVE – larger groups sacrifice a great deal of mobility and organization in return for numbers and firepower, so there’s incentives for both. Sure, weaker groups generally run from smaller ones, but often some losses happen even if they’re not fully forced into an engagement. How such a system will play out in Darkfall, I have no idea – EVE works because it’s a spaceship game which is simply fundamentally different than a fantasy setting when it comes to combat mechanics and game balance.
Darkfall has ALOT of issues to address – but I really think there is a place, even if it is destined to be a niche game, for a ‘hardcore’ pvp MMO. Personally, meaningful loss (and gain!) from pvp is absolutely essential – WoW style, gear dominated pvp with no consequences, predictable settings and sides, ect. is incredibly boring to me and many others.
To say that hardcore pvp in an MMO can’t be done simply isn’t true – EVE has done it very successfully*. Whether it can be done in a fantasy setting I’m not so sure. I very much like the ‘idea’ of it, but only time will tell how it’ll hash out, and whether Darkfall’s success or failure is telling about the viability of the idea. Lag, exploits, bugs, ect. could all crush the game before it even has a chance. Assuming it meets those hurdles, implementation is the next – poor design is poor design, and will fail.
*Unless you measure it to WoW, of course. But a MMO which can maintain itself, continue to release content and pay the bills is a success in my book.
#9 by dartwick on February 27th, 2009
We havent even seen talk of hacks yet – I suspect everyone will look fondly at the idea of simple exploits once the hacks are recognized.
#10 by Vetarnias on February 27th, 2009
Well, we’re talking about a company that still hasn’t updated its website’s front page. It oozes professionalism through every pore.
Although hacks would worry me very much if I were a subscriber (especially if personal info gets leaked out), how worse could it possibly get when you already have whole threads of people reporting macroing and various other exploits?
#11 by Chris Mancil on February 27th, 2009
*Legend status achieved*
#12 by Red Morgan on February 27th, 2009
I think you should remember posts like these before you make another crybaby rant about people in the MMO industry losing their jobs.
#13 by Gx1080 on February 27th, 2009
Well these days have been heavy for Adventurine but if they do make the game playable (fixing exploits and bugs) can work but if you expected a lovely launch then : HAHAHAHAHAHAHA. There. All the rational non WoW fanboys (aka Tobold and co.) agree in one thing: this game can suceed, just like EVE.
And its my opinion that WoW succeded because they got a moment in the history of the MMO industry unique, they opened the gates to the casual players. It was a ligthened Everquest. It got the fun with far less grind. Sure now its better and polished but WoW rised in a moment that will not repeat again.
#14 by TariqOne on February 27th, 2009
Beyond that, it hasn’t updated any of its content. Reading the FAQ and features list, they may as well be describing another game entirely.
At what point is a line crossed? Surely if you released a $52 boxed game, and on the box it described items like player-designed housing and the like, when such features were not in the game at all, people would have cause to be annoyed.
I think Aventurine is very close to if not right across that line. Those of us who’ve slogged through the forums, the leaks, etc. have more or less a rough idea of what’s in and what’s out, but there is something beyond genial incompetence in leaving wildly out-of-date features lists on their website. I’m hesitant to say fraud or scam, because I don’t want to be needlessly provocative, but at some point even gross incompetence transmogrifies into something even more reprehensible.
#15 by Vetarnias on February 27th, 2009
@TariqOne
Indeed. But Darkfall is in a category of its own, in that to be aware of its existence, you must have gravitated around MMORPG discussion circles. You can’t walk into your video game store and say, oh, let’s try that, because it’s direct-download only.
In that respect alone, Darkfall seems to be an exception in that it lacks complete mainstream visibility. No advertising whatsoever — and this coming from a former player of Pirates of the Burning Sea, which was barely advertised but which at least had some store presence through the SOE distribution deal.
So on that level at least, Darkfall is not placed into the situation of other games such as Age of Conan, where the box listed features that one could accuse of being misleading.
So how do you hear about Darkfall? Through forums, or at the most distant from such sources of information, word of mouth from your real-life friends. In fact, the last day’s development just indicated that Aventurine is perfectly satisfied with reaching its player core through their forums. What is that number usually thrown around about the percentage of MMO players who read the forum? Five percent? Ten?
It’s the first game where I can’t imagine a player NOT reading the forums on a regular basis. I’ll give Aventurine that, they’ve managed to attract all the demographic they were ever interested in purely through internet word of mouth, to the extent that any additional advertising became purely redundant.
But if it turns out to be fraud or scam, what’s your recourse? They’re in Greece and distribute it themselves, so if what they’re doing is okay under Greek and/or European law, you can’t do anything. You can’t have your local authorities pull the product off the shelves if you live anywhere else because it isn’t there to begin with. It’s basically at your own risk, which is probably one of the main reasons I decided to hold out on the game until I obtained some confirmation of its credibility.
Their snafu over billing isn’t exactly encouraging.
#16 by TariqOne on February 27th, 2009
#17 by Tet on February 28th, 2009
Anyone ever see the You Suck at Photoshop videos? He sounds just like him, but not funny in the ha ha sort of way, funny in the sad sort of way.
#18 by Ceadrick on March 1st, 2009
I know people like this. The guy is serious. He thinks he’ll be somebody because he can play a video game. Scary. On a side note I do hope this game does well. Why you ask. Because then there will be a place for the nutters.
#19 by Vetarnias on March 2nd, 2009
He’s precisely the type of guy who inspired me to write this a couple of days ago.
But anyway, his life to waste.
#20 by Vetarnias on March 2nd, 2009
Oh, and here is more about him: http://encyclopediadramatica.com/Dr34d0g
Mr. Jennings, you didn’t exactly “discover” him, did you?
#21 by photoshop king on March 3rd, 2009
Anyone know where I can find a color guide?