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	<title>Comments on: Crom Was Not Happy</title>
	<atom:link href="http://brokentoys.org/2009/02/23/crom-was-not-happy/feed/" rel="self" type="application/rss+xml" />
	<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/</link>
	<description>Random Comments About Games and Tractors</description>
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		<title>By: Vetarnias</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21883</link>
		<dc:creator>Vetarnias</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:09:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21883</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-21706&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-21706&quot; rel=&quot;nofollow&quot;&gt;Robert Howarth&lt;/a&gt; :&lt;/strong&gt;
Enough people already have the game. The trick is to figure out how to get them to play again. I suggest spending copius amounts of advertising dollars.
&lt;/blockquote&gt;
I suggest Funcom buying me a new computer.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-21706"><p>
<strong><a href="#comment-21706" rel="nofollow">Robert Howarth</a> :</strong><br />
Enough people already have the game. The trick is to figure out how to get them to play again. I suggest spending copius amounts of advertising dollars.
</p></blockquote>
<p>I suggest Funcom buying me a new computer.</p>
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		<title>By: Robert Howarth</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21706</link>
		<dc:creator>Robert Howarth</dc:creator>
		<pubDate>Wed, 25 Feb 2009 23:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21706</guid>
		<description>Enough people already have the game. The trick is to figure out how to get them to play again. I suggest spending copius amounts of advertising dollars.</description>
		<content:encoded><![CDATA[<p>Enough people already have the game. The trick is to figure out how to get them to play again. I suggest spending copius amounts of advertising dollars.</p>
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		<title>By: Dana</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21701</link>
		<dc:creator>Dana</dc:creator>
		<pubDate>Wed, 25 Feb 2009 22:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21701</guid>
		<description>8 million a quarter you say! Kids these days. Why, I remember time was when you built an MMO and a few thousand people played it and you made enough money to pay the light bill and keep a bakers dozen of your buddies employed for going on 8 years now and you were happy with that!

Here&#039;s a tip to all you failing fat cats out there in MMO dev land. You are doing it wrong. Before you go spending 40 million dollars on your next titanic, try spending 3 and see what you come up with. You might just get that awe inspiring &quot;sustainability&quot; achievement unlock. Wouldn&#039;t that be something to write home about.</description>
		<content:encoded><![CDATA[<p>8 million a quarter you say! Kids these days. Why, I remember time was when you built an MMO and a few thousand people played it and you made enough money to pay the light bill and keep a bakers dozen of your buddies employed for going on 8 years now and you were happy with that!</p>
<p>Here&#8217;s a tip to all you failing fat cats out there in MMO dev land. You are doing it wrong. Before you go spending 40 million dollars on your next titanic, try spending 3 and see what you come up with. You might just get that awe inspiring &#8220;sustainability&#8221; achievement unlock. Wouldn&#8217;t that be something to write home about.</p>
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		<title>By: dartwick</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21677</link>
		<dc:creator>dartwick</dc:creator>
		<pubDate>Wed, 25 Feb 2009 13:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21677</guid>
		<description>The end game paled compared to both promises and WOW.

In MMOs that battingf .00</description>
		<content:encoded><![CDATA[<p>The end game paled compared to both promises and WOW.</p>
<p>In MMOs that battingf .00</p>
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		<title>By: VPellen</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21631</link>
		<dc:creator>VPellen</dc:creator>
		<pubDate>Tue, 24 Feb 2009 09:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21631</guid>
		<description>23 million? &lt;i&gt;Ouch.&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>23 million? <i>Ouch.</i></p>
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		<title>By: Mike Darga</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21629</link>
		<dc:creator>Mike Darga</dc:creator>
		<pubDate>Tue, 24 Feb 2009 06:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21629</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-21591&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-21591&quot; rel=&quot;nofollow&quot;&gt;Iconic&lt;/a&gt; :&lt;/strong&gt;
Start with a great concept for gameplay, and you may end up with a great game.  Start with something else and you never will.
&lt;/blockquote&gt;

I like this quote, although I&#039;m not sure what you&#039;re insinuating that they started with instead. Their focus on the &quot;mature&quot; IP? I haven&#039;t played it, or it might be more obvious to me.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-21591"><p>
<strong><a href="#comment-21591" rel="nofollow">Iconic</a> :</strong><br />
Start with a great concept for gameplay, and you may end up with a great game.  Start with something else and you never will.
</p></blockquote>
<p>I like this quote, although I&#8217;m not sure what you&#8217;re insinuating that they started with instead. Their focus on the &#8220;mature&#8221; IP? I haven&#8217;t played it, or it might be more obvious to me.</p>
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		<title>By: Vetarnias</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21626</link>
		<dc:creator>Vetarnias</dc:creator>
		<pubDate>Tue, 24 Feb 2009 04:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21626</guid>
		<description>As others said, Conan wasn&#039;t that bad. I did leave for a combination of two reasons, grind and performance issues, but it still struck me as superior to Warhammer with its stupid cries and &quot;waaaagh&quot; (what is it, Bugs Bunny?) and its &quot;choppas&quot; and &quot;stickas&quot; that for some reason always make me think of ebonics.

So I certainly hope Funcom will be able to turn Conan around as they did for Anarchy Online, and that we will be proved wrong for all that use of the past tense when referring to the game.  But to be honest, Conan brought a lot of its current woes on itself by just peddling a game without all the advertised elements in it.

Not that the whys and wherefores matter, for meanwhile, in WoWland: &quot;Now for those doing the campaigning of Wow hate these days: Wow just passed its point of no return.
I think they passed it somewhere at the end of 2007. No matter what comes out, the mainstream is Wow now and nothing is stopping the juggernaut, because ...
... it is now out of the hands of MMORPG players. (and glad I am).
Not one guild, not 100 guilds, not a 1000 guilds will stop the world juggernaut in future years.&quot;</description>
		<content:encoded><![CDATA[<p>As others said, Conan wasn&#8217;t that bad. I did leave for a combination of two reasons, grind and performance issues, but it still struck me as superior to Warhammer with its stupid cries and &#8220;waaaagh&#8221; (what is it, Bugs Bunny?) and its &#8220;choppas&#8221; and &#8220;stickas&#8221; that for some reason always make me think of ebonics.</p>
<p>So I certainly hope Funcom will be able to turn Conan around as they did for Anarchy Online, and that we will be proved wrong for all that use of the past tense when referring to the game.  But to be honest, Conan brought a lot of its current woes on itself by just peddling a game without all the advertised elements in it.</p>
<p>Not that the whys and wherefores matter, for meanwhile, in WoWland: &#8220;Now for those doing the campaigning of Wow hate these days: Wow just passed its point of no return.<br />
I think they passed it somewhere at the end of 2007. No matter what comes out, the mainstream is Wow now and nothing is stopping the juggernaut, because &#8230;<br />
&#8230; it is now out of the hands of MMORPG players. (and glad I am).<br />
Not one guild, not 100 guilds, not a 1000 guilds will stop the world juggernaut in future years.&#8221;</p>
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		<title>By: EpicSquirt</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21612</link>
		<dc:creator>EpicSquirt</dc:creator>
		<pubDate>Tue, 24 Feb 2009 00:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21612</guid>
		<description>At least Funcom fires the responsible people. Should buy 10 copies tomorrow just because of that.

Hello Mark Jacobs.</description>
		<content:encoded><![CDATA[<p>At least Funcom fires the responsible people. Should buy 10 copies tomorrow just because of that.</p>
<p>Hello Mark Jacobs.</p>
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		<title>By: InterSlayer</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21604</link>
		<dc:creator>InterSlayer</dc:creator>
		<pubDate>Mon, 23 Feb 2009 23:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21604</guid>
		<description>&lt;a href=&quot;#comment-21588&quot; rel=&quot;nofollow&quot;&gt;@Openedge1&lt;/a&gt; 

My bad, I was trying to quote and build on what you said, not make a pointed response to you personally. Noscript + late to a meeting can do this!</description>
		<content:encoded><![CDATA[<p><a href="#comment-21588" rel="nofollow">@Openedge1</a> </p>
<p>My bad, I was trying to quote and build on what you said, not make a pointed response to you personally. Noscript + late to a meeting can do this!</p>
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		<title>By: Apache</title>
		<link>http://brokentoys.org/2009/02/23/crom-was-not-happy/comment-page-1/#comment-21603</link>
		<dc:creator>Apache</dc:creator>
		<pubDate>Mon, 23 Feb 2009 23:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3514#comment-21603</guid>
		<description>No, it&#039;s tanking because it launched without endgame content. They sold over a million boxes. Problem was that 90% of them cancelled after a month because there was nothing left to do.</description>
		<content:encoded><![CDATA[<p>No, it&#8217;s tanking because it launched without endgame content. They sold over a million boxes. Problem was that 90% of them cancelled after a month because there was nothing left to do.</p>
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