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	<title>Comments on: The Trek Curse</title>
	<atom:link href="http://brokentoys.org/2008/01/14/the-trek-curse/feed/" rel="self" type="application/rss+xml" />
	<link>http://brokentoys.org/2008/01/14/the-trek-curse/</link>
	<description>Random Comments About Games and Tractors</description>
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		<title>By: Azaroth &#187; Blog Archive &#187; Where Every Man Has Gone Before</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12105</link>
		<dc:creator>Azaroth &#187; Blog Archive &#187; Where Every Man Has Gone Before</dc:creator>
		<pubDate>Mon, 21 Jan 2008 23:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12105</guid>
		<description>[...] and Star Trek fans second is a viable plan of attack, and I see his point. However, others have scoffed at the notion of reskinning WoW with Star Trek colours, and I am going to have to ultimately side [...]</description>
		<content:encoded><![CDATA[<p>[...] and Star Trek fans second is a viable plan of attack, and I see his point. However, others have scoffed at the notion of reskinning WoW with Star Trek colours, and I am going to have to ultimately side [...]</p>
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		<title>By: Jeff Freeman</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12097</link>
		<dc:creator>Jeff Freeman</dc:creator>
		<pubDate>Thu, 17 Jan 2008 09:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12097</guid>
		<description>Incidentally, the best idea I&#039;ve heard was to set it in the parallel evil mustache universe.

Character customization might be a bit more limited, but it&#039;d be worth it!</description>
		<content:encoded><![CDATA[<p>Incidentally, the best idea I&#8217;ve heard was to set it in the parallel evil mustache universe.</p>
<p>Character customization might be a bit more limited, but it&#8217;d be worth it!</p>
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		<title>By: Jeff Freeman</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12096</link>
		<dc:creator>Jeff Freeman</dc:creator>
		<pubDate>Thu, 17 Jan 2008 09:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12096</guid>
		<description>&lt;em&gt;What the heck is an Elephant doing on an alien planet?&lt;/em&gt;

&lt;a href=&quot;http://en.wikipedia.org/wiki/Footfall&quot; rel=&quot;nofollow&quot;&gt;Taking over.&lt;/a&gt;

(Excellent book, btw)</description>
		<content:encoded><![CDATA[<p><em>What the heck is an Elephant doing on an alien planet?</em></p>
<p><a href="http://en.wikipedia.org/wiki/Footfall" rel="nofollow">Taking over.</a></p>
<p>(Excellent book, btw)</p>
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		<title>By: Viz</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12087</link>
		<dc:creator>Viz</dc:creator>
		<pubDate>Wed, 16 Jan 2008 22:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12087</guid>
		<description>ubvman, I seem to recall that the Federation was some kind of socialist paradise where the reward for doing things was self-development, so given that it doesn&#039;t seem quite so implausible that the holodeck would be used for dickering bloody fake Leonardo DaVincis.</description>
		<content:encoded><![CDATA[<p>ubvman, I seem to recall that the Federation was some kind of socialist paradise where the reward for doing things was self-development, so given that it doesn&#8217;t seem quite so implausible that the holodeck would be used for dickering bloody fake Leonardo DaVincis.</p>
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		<title>By: tannenburg</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12091</link>
		<dc:creator>tannenburg</dc:creator>
		<pubDate>Wed, 16 Jan 2008 16:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12091</guid>
		<description>KHAAAAAAAAAANNNNN!!!!!


Had to be said.</description>
		<content:encoded><![CDATA[<p>KHAAAAAAAAAANNNNN!!!!!</p>
<p>Had to be said.</p>
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		<title>By: ubvman</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12088</link>
		<dc:creator>ubvman</dc:creator>
		<pubDate>Wed, 16 Jan 2008 07:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12088</guid>
		<description>You can just about wrap ANY MMOG game (ANY genre) and call it a Star Trek Holo-deck adventure.

The Holo-deck was the lamiest of the lamest lazy writer cop-out in Star Trek universe. The umpteenth time a holo-deck character or scenario went awry and actually threatened the existence of the Enterprise - you&#039;d think the Federation would shut them down. And this was with the crew of the Enterprise - On the USS Random_Bozo, the holo-crew took over and blew it up...

Anyways, the Holo-deck as presented in the ST universe ran 100% counter to human nature. It would be 24/7 porn with super-models (both sexes); NOT dickering bloody fake Leonardo DaVincis.

PS - Gaming relevance:
ST online games not doomed. Just create a good game and wrap one carefully selected isolated corner of the ST universe with it (select flavor: OS, DS9, etc.). If all else fails - go for the Holo-deck cop-out!</description>
		<content:encoded><![CDATA[<p>You can just about wrap ANY MMOG game (ANY genre) and call it a Star Trek Holo-deck adventure.</p>
<p>The Holo-deck was the lamiest of the lamest lazy writer cop-out in Star Trek universe. The umpteenth time a holo-deck character or scenario went awry and actually threatened the existence of the Enterprise &#8211; you&#8217;d think the Federation would shut them down. And this was with the crew of the Enterprise &#8211; On the USS Random_Bozo, the holo-crew took over and blew it up&#8230;</p>
<p>Anyways, the Holo-deck as presented in the ST universe ran 100% counter to human nature. It would be 24/7 porn with super-models (both sexes); NOT dickering bloody fake Leonardo DaVincis.</p>
<p>PS &#8211; Gaming relevance:<br />
ST online games not doomed. Just create a good game and wrap one carefully selected isolated corner of the ST universe with it (select flavor: OS, DS9, etc.). If all else fails &#8211; go for the Holo-deck cop-out!</p>
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		<title>By: Mist</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12073</link>
		<dc:creator>Mist</dc:creator>
		<pubDate>Wed, 16 Jan 2008 02:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12073</guid>
		<description>I&#039;m shocked that no one else has addressed the downward direction of Trek in general, even outside of video games.</description>
		<content:encoded><![CDATA[<p>I&#8217;m shocked that no one else has addressed the downward direction of Trek in general, even outside of video games.</p>
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		<title>By: &#8220;Second star to the right and straight on til morning.&#8221; &#171; Drew McGee&#8217;s Weblog</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12074</link>
		<dc:creator>&#8220;Second star to the right and straight on til morning.&#8221; &#171; Drew McGee&#8217;s Weblog</dc:creator>
		<pubDate>Wed, 16 Jan 2008 01:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12074</guid>
		<description>[...] of the video game industry. Scrolling down the list of Top Blogs, I find this gem. More precisely, this. I actually got pulled into reading 31 different people talking about why or how a Star Trek MMO [...]</description>
		<content:encoded><![CDATA[<p>[...] of the video game industry. Scrolling down the list of Top Blogs, I find this gem. More precisely, this. I actually got pulled into reading 31 different people talking about why or how a Star Trek MMO [...]</p>
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		<title>By: Damion S</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12098</link>
		<dc:creator>Damion S</dc:creator>
		<pubDate>Tue, 15 Jan 2008 19:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12098</guid>
		<description>My wife thinks the only way to do Trek right is to abstract out all the activities, a la Puzzle Pirates.

So far, I haven&#039;t heard an idea I think would work better.</description>
		<content:encoded><![CDATA[<p>My wife thinks the only way to do Trek right is to abstract out all the activities, a la Puzzle Pirates.</p>
<p>So far, I haven&#8217;t heard an idea I think would work better.</p>
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		<title>By: Star Trek Online Cancelled? &#171; GamersVue</title>
		<link>http://brokentoys.org/2008/01/14/the-trek-curse/comment-page-1/#comment-12099</link>
		<dc:creator>Star Trek Online Cancelled? &#171; GamersVue</dc:creator>
		<pubDate>Tue, 15 Jan 2008 18:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2008/01/14/the-trek-curse/#comment-12099</guid>
		<description>[...] Jennings calls it an impossible license. But apparently the reasons for Perpetual giving up the license are less about design [...]</description>
		<content:encoded><![CDATA[<p>[...] Jennings calls it an impossible license. But apparently the reasons for Perpetual giving up the license are less about design [...]</p>
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