Kohnke v. Perpetual – apparently some debtors weren’t impressed at Perpetual’s shell game with holding companies.
A Move Worthy Of Romulans
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Kohnke v. Perpetual – apparently some debtors weren’t impressed at Perpetual’s shell game with holding companies.
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#1 by wargoo on December 11th, 2007
another hiccup in the STO development, like they need anymore. hopefully this pans out quickly.
#2 by D-0ne on December 11th, 2007
“The allegation: the San Francisco-based developer fraudulently transferred valuable assets (like the Star Trek Online license) to an insider-owned corporation at a loss, leaving those with a financial stake in the now-defunct MMORPG Gods & Heroes: Rome Rising without hope of payment save legal recourse.”
“Rob Newhouse: Conjugal visits? Mmmm. Not that I know of. Y’know, minimum-security prison is no picnic. I have a client in there right now. He says the trick is: kick someone’s ass the first day, or become someone’s bitch. Then everything will be all right. W-Why do you ask, anyway? “
#3 by krones on December 11th, 2007
Perpetual Destruct Sequence can not be aborted. “Cruuuuuuuuuuuusher!”
#4 by J. on December 11th, 2007
Star Trek Online will not ship.
Just pay attention elsewhere. Perpetual’s done.
#5 by RelmsofRelmstein on December 11th, 2007
I just wish a company with the actual experience and money got ahold of the Star Trek License. If the new Star Trek movie actually does well in the theaters perhaps we’ll see the MMO rights go up for sale.
#6 by downsj on December 11th, 2007
Perpetual is bucking to become the next Artifact?
‘course, Artifact actually managed to ship a game…
#7 by theliel on December 11th, 2007
y’know, i think there’s a rather long list of people i’d do horrible things to to get a good Start Trek mmo.
the list shrinks or grows depending on the era, but i think with a liscense that popular you could really really really take things to the next level and/or put out something really really really polished since the investors could be talked into understanding what a money hat making machine you’d have.
I mean, Imagine EVE with the kind of cash that a good star trek game could have going for it?
*shrug* pipedreams.
(of course i’m one of the few people who thought Starfleet command II’s metaverse scaled up and with meta and micro games for teh economy and intellegence portions would be teh awesum)
#8 by Sutro on December 11th, 2007
I’m still a little thunderstruck that they would cancel G&H in its state. Fair enough that it wasn’t going to sell worth a shit, but the best thing to do would have gone to digital download (which Sony could’ve handled) and not take the box/return/printing hit. Have one server, take the cash that you can, put a community guy and 2-3 other people on the team and let it be.
#9 by Aufero on December 11th, 2007
Screwing your customers you can sometimes get away with. Screwing your investors generally doesn’t work out so well.
#10 by Aufero on December 11th, 2007
Slightly clearer writeup on The Escapist – apparently Kohnke was to be the PR firm for Gods and Heroes. Screwing your vendors can go either way, I guess.
#11 by Ophelea on December 11th, 2007
Shouldn’t it be Ferengi?
#12 by kalain on December 12th, 2007
I’m still just amused by the “we’re so slick, let’s make the company called P2!”, and transferring ownership of the first company’s domain name. That’s going to be a 15 second court appearance, you can’t even try to claim it was innocent.
#13 by Cowen on December 12th, 2007
It is rather funny as Kohnke is sueing Prepetual for revenue they could of made if Gods-n-Heros went live. LOL
#14 by J. on December 12th, 2007
I doubt anyone at Perpetual would know the difference between Romulans and Ferengi.
#15 by blachawk on December 14th, 2007
This is an extremely common move by a company about to declare bankruptcy or otherwise screw their investors.
#16 by yunk on December 14th, 2007
That’s insulting Romulans right there. A Romulan would be much more devious and tricky. Try that on Romulus and you get executed, not for breaking the law, but for being stupid.