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IGE: Less Money, Mo’ Problems
Virtually Blind has posted paperwork and some commentary from the ongoing Hernandez v. IGE lawsuit.
Remember those vehement, constant insistances that Affinity Media and IGE were totally seperate, really, honest? From the motion to stay filed by IGE (obtained by Virtually Blind):
Defendant, IGE U.S., LLC n/k/a Affinity Media Holdings, LLC, (âIGE USâ)
(n/k/a is legalese for “now known as”). I guess “really seperate” means “until you get us under oath”.
In related news, PlayNoEvil points out an article by MMObux, an RMT-friendly news site, cataloging what appears to be the hostile takeover of IGE’s Chinese arm from Affinity.
Atlas is part of IGE by former shareholders more than a year ago after leaving IGE, a corporation organized. IGE them because of their dissatisfaction with Affinity in the direction of development under the leadership chose to leave. These IGE former shareholders understand and are concerned about the massive multiplayer online role-playing game (MMORPG) market, and thus set up the Atlas, looking forward to this market for popular and urgent demand changes. In Atlas, we attach importance to suppliers and cooperative relationship, and that all suppliers should be given due respect, including by agreement obtain timely payments. Therefore, you are in arrears through the Affinity purchase price incident on our part is not accepted and acceptable.
(My apologies for the Google-generated engrish.)
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- He Said / She Said – Gold selling version « Adventures in Azeroth
- Hernandez v. IGE: Chinese Defendant Dropped, Florida Attorney General’s Office Opens Investigation of U.S. IGE | Virtually Blind | Virtual Law
- Hernandez v. IGE Update: Brock Pierce Declaration and Hernandez Motion to Compel Filed | Virtually Blind | Virtual Law | Benjamin Duranske
about 2 years ago
I haven’t RMTed in a long time… I think it’s safe to surmise that if I was smart enough to figure out that paying someone else to run on the hamster wheel is just as unfun as running on the hamster wheel myself that everyone else did too.
about 2 years ago
“Your Honor, listen. We’ve always kept those businesses separate. Really, I shouldn’t say ‘kept,’ because that would imply that any person(s) have any say in both companies. The companies are totally separate as any two companies could be that happen to be owned by the same shareholders and operated by the same management. I mean, different management, but a different management that consists of a few of the same members. Maybe they got part-time jobs there? I don’t know, I’ll have to ask them.”
about 2 years ago
I predict a pattern developing somewhat:
*First MMOGs – UO, M59 etc. – unfettered sandbox. Mass PvP etc. interesting social experiment. Enforced Poverty emulator – rife with RMT.
*Stealing shamelessly from Diku Mud – Everquest – The vision and all that. Enforced grouping, solo unfriendly. Enforced poverty emulator – rife with RMT.
*WoW – you know the beast. Parallel gameing – the SOLO GAME CAN EXIST AND BUILD THE MMOG too! Fuck you Vision ™! Oh bytw, enforced poverty emulator included – rife with RMT.
RMT companies are the result of lazy MMOG gaming design derived from old single player CRPG and “Pen & Paper” tabletop paradigms. WoW got it right with the parallel solo game in the MMOG but they left out the next level – leaving the RMT money for other companies to take. Leave out the poverty emulator, I have a feeling that a MMOG that allows the RL $$$$ to success route (aka “buy your way to the top”) will be the next WOW sized million seller.
about 2 years ago
Hmm, an MMO in which you can buy your way to the top? We’re kinda all playing that one already, whether we like it or not…
about 2 years ago
What is an “Enforced poverty emulator”? You mean money sinks? Do you have any idea how broken UO’s economy was before they introduced money sinks?
I really don’t see how moving from who-has-the-most-time-”wins” to who-has-the-most-money-”wins” will help anything.
about 2 years ago
If you want to have an economy, you have to have money sinks to offset the money drops from combat. If you don’t have a way to remove money from the economy, well, you have no economy. You just have constantly devalued currency the longer the game is played, ie unbounded inflation.
I think RMT in WoW declined a lot after burning crusade due to the daily quests. I find them boring and don’t bother, but that is because I don’t have goals that require money. A lot of people who have goals that are money-driven (buying black temple crafting components when you’re in a casual guild, or a flying mount, for example) are doing the dailies religiously and finding it rewarding when they meet those goals.
about 2 years ago
I’m shocked to learn that Affinity and IGE are one and the same. Shocked. Changing their name and lying about it was just such an impenetrable plan.
about 2 years ago
“I really don’t see how moving from who-has-the-most-time-”wins” to who-has-the-most-money-”wins” will help anything.”
It will help me; I have more money than free time.
about 2 years ago
[sarcasm]Imagine my complete and utter surprise in hearing this news[/sarcasm]
Seriously this whole we (Affinity Media) have nothing to do with IGE BS stank about a as much as my kid’s diaper pail in the middle of a hot Greek summer. I hope that this company goes under but if history is any guide, they will pop elsewhere and claim they are totally innocent.