Reroll: Game


Not sure why this disappeared, but at some point this one got left behind in the many and various internet shiftings. By request: Game!

There’s a game called Game. It has no rules. Cool, huh!

Game has 4 players. They are called A, B, C, and D. (They had somewhat unimaginative parents, you see.)

A doesn’t like Game because he doesn’t know how many points he has or what level he is. He thinks the whole thing’s kind of silly and logs off.

B starts walking and doesn’t stop, intent on finding out if Game has any walls or features of any kind.

C tries to keep up with B and strike up a conversation.

D then logs in and kills both B and C. Game over.

The developers are a bit unhappy with the way Game went, so they make a new build of Game. This one has an island, on which there spawns 4 orcs.

B is disappointed because the island is so small.

A starts fighting the orcs.

C tries to console B about the island being so small.

D then logs in and kills A, B, and C. Game over.

The developers begin to see a pattern. Game v3.0 launches with (drumroll) a PK switch. (Oh, and another island.)

A keeps fighting the orcs, since they drop 30 quatloos every time they die.

C looks at the orcs. Hmm, green. She wonders if there’s a good place on the island for a tavern.

B starts chopping down trees, so that he can build a boat to the other island.

D then logs in and finds out he can’t kill anyone. WTF? He then starts calling C a slut and a whore, which makes her cry. He then kills the orcs really fast before A can. B tries to ignore D but D keeps tripping him every time he brings logs back from the trees for his boat.

The developers are not happy. No, not at all happy.

Game 3.5 comes out, with Game Master support 24/7.

The second C comes on, she reports D for harrassment. D then logs on and feigns ignorance, saying that his playstyle is sanctioned by Game since he could kill people in v1.0 and v2.0 and it was taken away from him with no compensation at all. GM E is kind of confused, since he just started yesterday, and asks A and B what’s been going on. B just shrugs and keeps building his boat, but A confirms C’s story (whether or not C is in fact telling the truth is irrelevant for purposes of this discussion). E puts D on a 24 hour ban. The next day D logs on with another account and makes C cry again.

The developers begin to drink heavily.

Game 4.0 is now out, with a special PvP-Enhanced Zone (the third island). Unfortunately, D is the only one in the zone, and he gets bored quickly with no one to kill. He swims over to the first island and uses Gamekill, a hack he downloaded from the Internet, to kill A, B, and C.

C writes to Game Monthly, saying that The Game Company has created a hellhole of festering cruelty that no sane person would ever want to experience.

B keeps plugging away, building his boat.

A is tired of killing orcs, and begins to really get pissed off with C’s carping. He downloads Gamekill too, and kills her.

D is encouraged, and makes a guild website called “A-D” where they spend most of their time posting how much they want to kill that C bitch.

The developers are now quite drunk, and new development on Game has ceased.

B built his boat, and sailed off to the second island, where he was promptly ambushed by A and D and killed.

C joined Game’s new Volunteer Program, and is now Special Operations Counselor in charge of Shard Affairs C. She informs A and D that their playstyle and exploiting will no longer be tolerated.

A and D post on their website that C probably slept with E to get her position. F divorces E.

B starts his own website, which consists mainly of maps of the three islands.

C spends most of her time IRC now, warning people about the dangerous places in Game and how to avoid them.

Meanwhile no one is actually playing Game. This bothers the developers when they sober up. Game 5.0 is hurried to market, with a shiny new box announcing 6 new islands and a great Army-level system designed to channel player aggressiveness.

A jumps onto the new island and gleefully slaughters the new monsters from a distance at no danger to himself.

B publishes his new guidebook, “You got Game?”, with detailed maps of all the new islands.

C is on hand to greet new players, warning them to watch for D and other exploiters.

D is tired of being called an exploiter just because he wants to kill people. He feels oppressed and hemmed in by the game mechanics (maybe because he is). He holds a protest on Island 6 which A attends out of solidarity and C because she’s reporting on it for GM E. GM E is fired shortly thereafter for selling maps of the islands to B for his new book and is not replaced.

The developers are despondent that the Army system they spent months developing is being completely ignored. Suddenly they are fired and a new dev team is hired.

Game 6.0 is released, with no rules.

A jumps on and he and B look for the new monsters.

C logs on with her player character to see if any of her friends are on.

D then logs in and kills A, B and C. Game over.

Game 7.0…

  1. #1 by Patrick Rogers on August 6th, 2007

    Great article, thanks for reposting =)

  2. #2 by Mox on August 6th, 2007

    I think drunken game development happens a little later in this story than is generally the case.

  3. #3 by Scott on August 6th, 2007

    And that’s how angels get their wings.

  4. #4 by joshlee on August 6th, 2007

    Hooray for B! And for drinking.

  5. #5 by yunk on August 6th, 2007

    I think drunken game development happens a little later in this story than is generally the case.

    Lightweights! in HR we drink before ANY coding.

  6. #6 by sinij on August 6th, 2007

    One day people will wake up and realize that 99 UO Crossroads was many years ago. Whole “PvP is a problem” is way out of date.

  7. #7 by Jackbnimble on August 7th, 2007

    Pvp isn’t the problem, player D’s social problems are the problem.

  8. #8 by Victor Pellen on August 7th, 2007

    While we’re resurrecting long-lost articles, what about “bags of exp” (or whatever the hell it was called) and most importantly, the “Broken Toys” post?

  9. #9 by Aufero on August 7th, 2007

    Meanwhile, B’s map website is bought out by Z with cash he made selling quatloos to A and D. Drink!

  10. #10 by =j on August 7th, 2007

    We don’t design games to crush. We design them to DRINK!

  11. #11 by chabuhi on August 7th, 2007

    Players G through Z login to version 1.0 – 7.0, never play beyond the newbie content, complain that Game is nothing but a grind in all it’s iterations, and all 20 of them abandon Game in favor of Second Game, the porn sandbox.

    Agh!! I think I pulled something with that stretch…

  12. #12 by Nicademus on August 7th, 2007

    It is possible to enjoy PKing more than anything else in GM without having serious social issues. People trying to protect their house rune were alot more frisky/interesting than monster AI.

    Just sayin.

  13. #13 by TPRJones on August 7th, 2007

    I am SO much B it’s not funny.

  14. #14 by Axecleaver on August 7th, 2007

    D isn’t the problem. The game designers failed to deliver on their promise of hero classes. And we’re already in v7.0!!

  15. #15 by Merkwurdigliebe on August 7th, 2007

    I think I left Ulti-, er, I mean “Game” right around 3.5.

  16. #16 by Sahrn on August 7th, 2007

    Speaking of old classics brought back for another go…

    http://www.alankeyes.com/

    Scott! Don’t let your dream die! Alan needs YOUR help!

    Okay, maybe that was a little low. :)

  17. #17 by Woog on August 10th, 2007

    Drawing some parellels from “real life”, we have evil murderers in RL. The murderers are greatly outnumbered by the As, Bs, and Cs, with the As and Bs usually hunting down and killing the occasional Ds who cause too much trouble.

    In the game world, the numbers of Ds are out of balance with the As, Bs, and Cs, and/or just can’t keep up with the Ds in light of the matter of all the parties involved being immortal, and that the As and Bs would rather be doing something else than making trouble and asses of themselves.

  18. #18 by F'yth on August 14th, 2007

    Awesome article!

    I’m a A/B guy myself

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