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	<title>Comments on: The Character Customization: Uncanny</title>
	<atom:link href="http://brokentoys.org/2007/05/20/the-character-customization-uncanny/feed/" rel="self" type="application/rss+xml" />
	<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/</link>
	<description>Random Comments About Games and Tractors</description>
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		<title>By: Count Nerfedalot</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8122</link>
		<dc:creator>Count Nerfedalot</dc:creator>
		<pubDate>Wed, 23 May 2007 12:00:28 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8122</guid>
		<description>OK, the music video melodrama makes J-Pop look/sound mature, but does it really reflect on the game?  You have to admit the fashion blend of renaissance with victoria&#039;s secret provides a unique look in the MMOG space. And it seems like there are some interesting ideas in the game mechanics, not least of which is you control three characters at once.  So you can have your own holy-trinity squad of tank, nuker, and healer.  How does this play out in an MMO?  Does everyone solo their team? What are the venues for player cooperation and community-building?</description>
		<content:encoded><![CDATA[<p>OK, the music video melodrama makes J-Pop look/sound mature, but does it really reflect on the game?  You have to admit the fashion blend of renaissance with victoria&#8217;s secret provides a unique look in the MMOG space. And it seems like there are some interesting ideas in the game mechanics, not least of which is you control three characters at once.  So you can have your own holy-trinity squad of tank, nuker, and healer.  How does this play out in an MMO?  Does everyone solo their team? What are the venues for player cooperation and community-building?</p>
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		<title>By: Will</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8121</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Tue, 22 May 2007 11:48:25 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8121</guid>
		<description>Bah I took it to be her playing the wounded victim so the other guy would go away thinking he killed her. So she then just got back up and said, well that was easier than just telling him. Thanks and you got your work out too.</description>
		<content:encoded><![CDATA[<p>Bah I took it to be her playing the wounded victim so the other guy would go away thinking he killed her. So she then just got back up and said, well that was easier than just telling him. Thanks and you got your work out too.</p>
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		<title>By: Mr. Poppinfresh</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8120</link>
		<dc:creator>Mr. Poppinfresh</dc:creator>
		<pubDate>Mon, 21 May 2007 19:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8120</guid>
		<description>&lt;blockquote&gt;If only I spoke Mandarin so I could understand just how truly awful it was.&lt;/blockquote&gt;

You. Have. No. Idea.</description>
		<content:encoded><![CDATA[<blockquote><p>If only I spoke Mandarin so I could understand just how truly awful it was.</p></blockquote>
<p>You. Have. No. Idea.</p>
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		<title>By: Amber</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8119</link>
		<dc:creator>Amber</dc:creator>
		<pubDate>Mon, 21 May 2007 15:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8119</guid>
		<description>He&#039;s dreamy *AND* has rez?!?!  Nerf Pop Stars.</description>
		<content:encoded><![CDATA[<p>He&#8217;s dreamy *AND* has rez?!?!  Nerf Pop Stars.</p>
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		<title>By: damijin</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8118</link>
		<dc:creator>damijin</dc:creator>
		<pubDate>Mon, 21 May 2007 04:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8118</guid>
		<description>I wanted the knight type dude holding the girl in his arms to look up to the sky and scream &quot;NOOOOOOOOOO EXPERIENCE LOSS!!&quot;

GE is in open beta in Singapore (English), right now if anyone cares.</description>
		<content:encoded><![CDATA[<p>I wanted the knight type dude holding the girl in his arms to look up to the sky and scream &#8220;NOOOOOOOOOO EXPERIENCE LOSS!!&#8221;</p>
<p>GE is in open beta in Singapore (English), right now if anyone cares.</p>
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		<title>By: Scott</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8117</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 21 May 2007 03:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8117</guid>
		<description>Musketeer guy needs to level up guns if he wants to camp that spawn. Baw haw haw haw</description>
		<content:encoded><![CDATA[<p>Musketeer guy needs to level up guns if he wants to camp that spawn. Baw haw haw haw</p>
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		<title>By: blachawk</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8116</link>
		<dc:creator>blachawk</dc:creator>
		<pubDate>Sun, 20 May 2007 17:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8116</guid>
		<description>If only I spoke Mandarin so I could understand just how truly awful it was.</description>
		<content:encoded><![CDATA[<p>If only I spoke Mandarin so I could understand just how truly awful it was.</p>
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		<title>By: Aufero</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8114</link>
		<dc:creator>Aufero</dc:creator>
		<pubDate>Sun, 20 May 2007 15:46:09 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8114</guid>
		<description>Pretty sure Granado Espada is from the Korean company IMC games, which was started by Kim Hakkyu of Ragnarok Online fame.  The Chinese version is still in beta.</description>
		<content:encoded><![CDATA[<p>Pretty sure Granado Espada is from the Korean company IMC games, which was started by Kim Hakkyu of Ragnarok Online fame.  The Chinese version is still in beta.</p>
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		<title>By: Engels</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8115</link>
		<dc:creator>Engels</dc:creator>
		<pubDate>Sun, 20 May 2007 14:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8115</guid>
		<description>Granado Espada has forever earned a place in my heart. That place has absolutely nothing to do with, like, playing computer games.</description>
		<content:encoded><![CDATA[<p>Granado Espada has forever earned a place in my heart. That place has absolutely nothing to do with, like, playing computer games.</p>
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		<title>By: Tony H.</title>
		<link>http://brokentoys.org/2007/05/20/the-character-customization-uncanny/comment-page-1/#comment-8124</link>
		<dc:creator>Tony H.</dc:creator>
		<pubDate>Sun, 20 May 2007 14:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/20/the-character-customization-uncanny/#comment-8124</guid>
		<description>Um, Isn&#039;t Mandarin a Chinese Dialect?  This might be a new Chinese MMOG, I suspect.  But the Music Video is pretty bizzah.  Marketing gone wild?</description>
		<content:encoded><![CDATA[<p>Um, Isn&#8217;t Mandarin a Chinese Dialect?  This might be a new Chinese MMOG, I suspect.  But the Music Video is pretty bizzah.  Marketing gone wild?</p>
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