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	<title>Comments on: Europa Multiversalis</title>
	<atom:link href="http://brokentoys.org/2007/01/24/europa-multiversalis/feed/" rel="self" type="application/rss+xml" />
	<link>http://brokentoys.org/2007/01/24/europa-multiversalis/</link>
	<description>Random Comments About Games and Tractors</description>
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		<item>
		<title>By: I&#8217;m Not Your Viral Marketer &#171; Broken Toys</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6389</link>
		<dc:creator>I&#8217;m Not Your Viral Marketer &#171; Broken Toys</dc:creator>
		<pubDate>Tue, 07 Oct 2008 17:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6389</guid>
		<description>[...] find them of interest and buy them yourself, and Paradox makes more money and makes&#8230; well, games I don&#8217;t like much. But anyway, USUALLY it [...]</description>
		<content:encoded><![CDATA[<p>[...] find them of interest and buy them yourself, and Paradox makes more money and makes&#8230; well, games I don&#8217;t like much. But anyway, USUALLY it [...]</p>
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	<item>
		<title>By: fpm</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6388</link>
		<dc:creator>fpm</dc:creator>
		<pubDate>Sun, 28 Jan 2007 17:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6388</guid>
		<description>I was a Paradox fan.

That was before Diplomacy, Doomsday and EU3.

Diplomacy was a disaster. They should have changed the graphical team after Diplo. Doomsday was an add-on adding... bugs. EU3 is also ridden with bugs (read the official forums about them), is ugly and definitely ahistorical.


Now I play Forge of Freedom, an excellent strategic game about the American Civil War. And I forgot the mere existence of Paradox.</description>
		<content:encoded><![CDATA[<p>I was a Paradox fan.</p>
<p>That was before Diplomacy, Doomsday and EU3.</p>
<p>Diplomacy was a disaster. They should have changed the graphical team after Diplo. Doomsday was an add-on adding&#8230; bugs. EU3 is also ridden with bugs (read the official forums about them), is ugly and definitely ahistorical.</p>
<p>Now I play Forge of Freedom, an excellent strategic game about the American Civil War. And I forgot the mere existence of Paradox.</p>
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		<title>By: IanB</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6387</link>
		<dc:creator>IanB</dc:creator>
		<pubDate>Fri, 26 Jan 2007 01:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6387</guid>
		<description>I am the sad. :(</description>
		<content:encoded><![CDATA[<p>I am the sad. <img src='http://brokentoys.org/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: Flash of Steel &#187; Blog Archive &#187; Getting at the Core Experience</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6386</link>
		<dc:creator>Flash of Steel &#187; Blog Archive &#187; Getting at the Core Experience</dc:creator>
		<pubDate>Thu, 25 Jan 2007 16:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6386</guid>
		<description>[...] Though launched to the usual glowing reviews, Europa Universalis 3 is going to be a divisive game. You can see it on the official forums. You can see it on the blog of one of Paradox&#8217;s biggest fans. And you read it here first many months ago. Some people will miss their history. [...]</description>
		<content:encoded><![CDATA[<p>[...] Though launched to the usual glowing reviews, Europa Universalis 3 is going to be a divisive game. You can see it on the official forums. You can see it on the blog of one of Paradox&#8217;s biggest fans. And you read it here first many months ago. Some people will miss their history. [...]</p>
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		<title>By: Troy Goodfellow</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6385</link>
		<dc:creator>Troy Goodfellow</dc:creator>
		<pubDate>Thu, 25 Jan 2007 14:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6385</guid>
		<description>I like the new dynamism of EU3 - and it&#039;s not that ugly if you stay off the terrain map. I only play in political and diplomatic modes to keep my eyes clean.

&quot;So that if your internal politics is strong in England for most of a particular hundred years then the War of the Roses never happens, but if things slip too far in that window you get hit with it.&quot;

This was what a lot of players thought would be happening, based on early Paradox statements. And, with the mod community hard at work already, I think that this sort of thing could be over the horizon.</description>
		<content:encoded><![CDATA[<p>I like the new dynamism of EU3 &#8211; and it&#8217;s not that ugly if you stay off the terrain map. I only play in political and diplomatic modes to keep my eyes clean.</p>
<p>&#8220;So that if your internal politics is strong in England for most of a particular hundred years then the War of the Roses never happens, but if things slip too far in that window you get hit with it.&#8221;</p>
<p>This was what a lot of players thought would be happening, based on early Paradox statements. And, with the mod community hard at work already, I think that this sort of thing could be over the horizon.</p>
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		<title>By: Big Gulp</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6384</link>
		<dc:creator>Big Gulp</dc:creator>
		<pubDate>Thu, 25 Jan 2007 13:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6384</guid>
		<description>Er, ON my hard drive, I meant to say.</description>
		<content:encoded><![CDATA[<p>Er, ON my hard drive, I meant to say.</p>
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	<item>
		<title>By: Big Gulp</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6383</link>
		<dc:creator>Big Gulp</dc:creator>
		<pubDate>Thu, 25 Jan 2007 13:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6383</guid>
		<description>So you&#039;re saying I should keep EU2 and my hard drive then?

Duly noted.</description>
		<content:encoded><![CDATA[<p>So you&#8217;re saying I should keep EU2 and my hard drive then?</p>
<p>Duly noted.</p>
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		<title>By: TPRJones</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6382</link>
		<dc:creator>TPRJones</dc:creator>
		<pubDate>Thu, 25 Jan 2007 01:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6382</guid>
		<description>It sounds like for events they should mix the two.  Like, say, give each event a window of time (each would be different depending on the nature of the event) roughly surrounding the historical event and have the AI watch game conditions to see if there is enough similarity to history during that timeframe to trigger the event.  So that if your internal politics is strong in England for most of a particular hundred years then the War of the Roses never happens, but if things slip too far in that window you get hit with it.  That would be a cool middle ground.  Plus an understanding of what you can do as a player to trigger or avoid a particular event gives you that much more understanding of the history behind it to begin with.</description>
		<content:encoded><![CDATA[<p>It sounds like for events they should mix the two.  Like, say, give each event a window of time (each would be different depending on the nature of the event) roughly surrounding the historical event and have the AI watch game conditions to see if there is enough similarity to history during that timeframe to trigger the event.  So that if your internal politics is strong in England for most of a particular hundred years then the War of the Roses never happens, but if things slip too far in that window you get hit with it.  That would be a cool middle ground.  Plus an understanding of what you can do as a player to trigger or avoid a particular event gives you that much more understanding of the history behind it to begin with.</p>
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		<title>By: Rich Weil</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6381</link>
		<dc:creator>Rich Weil</dc:creator>
		<pubDate>Wed, 24 Jan 2007 22:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6381</guid>
		<description>Bah!  I was very much looking forward to this game, since I loved the first two.

Thanks for nothing, Scott!  It&#039;s all YOUR fault!</description>
		<content:encoded><![CDATA[<p>Bah!  I was very much looking forward to this game, since I loved the first two.</p>
<p>Thanks for nothing, Scott!  It&#8217;s all YOUR fault!</p>
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		<title>By: flashman</title>
		<link>http://brokentoys.org/2007/01/24/europa-multiversalis/comment-page-1/#comment-6380</link>
		<dc:creator>flashman</dc:creator>
		<pubDate>Wed, 24 Jan 2007 22:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/24/europa-multiversalis/#comment-6380</guid>
		<description>Yeah, but something like GalCiv2 where you have starship design, planets, etc. lends itself to 3D a lot better.

A game that&#039;s essentially a board wargame though..I just don&#039;t see the need for it here..or maybe I would, if it wasn&#039;t so ugly.

Maybe ugly isn&#039;t the right word...&quot;clunky&quot; is better. The whole game is clunky.</description>
		<content:encoded><![CDATA[<p>Yeah, but something like GalCiv2 where you have starship design, planets, etc. lends itself to 3D a lot better.</p>
<p>A game that&#8217;s essentially a board wargame though..I just don&#8217;t see the need for it here..or maybe I would, if it wasn&#8217;t so ugly.</p>
<p>Maybe ugly isn&#8217;t the right word&#8230;&#8221;clunky&#8221; is better. The whole game is clunky.</p>
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