Second Puzzle Pirate Life?

by Scott Jennings on June 7, 2006

Daniel James follows up on his “absurd and unsustainable” CNet quote with an interesting dissection of Second Life, both in theory and practice.

That said (you were waiting for it, right?) I naturally have issues. Most of these stem from one of the strengths of Linden Lab\’e2\’80\’99s culture; Second Life has been built and operated more like a religion than a consumer-oriented business. I like to joke that Philip went up the mountain and came down with stone tablets describing how to build \’e2\’80\’98The Metaverse\’e2\’80\’99.

He concludes with a horrible tease: a note that Three Rings plans to eventually develop a similar user-crafted-content product.

{ 1 comment… read it below or add one }

J. June 7, 2006 at 10:01 pm  (Quote)

I’m taking a video game design class this summer. I have to play Bang Howdy before Saturday or I fail my first assignment.

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