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Korean government to weigh in on virtual item sales?
From the Koreagames.com weekly PDF newsletter comes this bit of news as part of a larger article on virtual item sales:
As incidents relating to game item trading practice often make headlines, Rep. Jeong Seong Ho of the ruling Uri party made an interesting proposal that the online game item market be brought into the open…
He apparently made this after a survey of 450 people on his website. In possibly related news, there are over 400 virtual item sales websites in Korea.
…In addition, Rep. Jeong commented, “I will propose a strategy after reviewing the proposal on an open trading platform for online game items. Regulating the trading practice may only promote more irregularities and side effects.”
The article goes on to describe a new alliance between Korean MMO publisher SunnyYNK and ItemBay, known to most US consumers chiefly for their use of spambots on World of Warcraft servers but apparently the largest virtual item trader in Korea, which brokered 360 billion won ($38 million) in sales in 2004, earning 20 billion won ($2.1 million) in commissions.
The magazine concludes by coming out and advocating governmental action:
It is about time that the pros and cons of open trading platforms for online game items were reviewed and incorporated into a relevant legal and regulatory framework.
As there are several sides to this complex issue, a more discreet approach is required. The potential impact that liberalization of game item transactions may have on society as a whole should be studied in more detail and with consistency.
The Sleeper is about to awake. Take cover.
Anyone with any corroboration of the above that can be hyperlinked from the web, please email me. And as always, the things I ramble about here have not been cleared by, or have any reflection on any of my past or present employers but are purely my own opinion.
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about 4 years ago
Been saying for some time that eventually politics are going to get involved and virtual item sale will not only be legal but regulated by governments. It’ll make its way here eventually.
This future is inevitable.
about 4 years ago
“This future is inevitable.”
Good to see you put those philosophy credits to good use in college.
about 4 years ago
Cool. I look forward to the day I can play a virtual smuggler selling on the virtual black market and actually risk real world punishment for my crimes. I’ve always wanted to go into smuggling, but didn’t want to have to get up from my chair. Soon I can do it from home!
about 4 years ago
“Good to see you put those philosophy credits to good use in college”
I know, I’m rather proud of it myself. After way too many years to relate I found a single moment in time that 101 class was useful.
about 4 years ago
If the gov’t can find a way to tax something, they sure as hell will find a way to control it.
about 4 years ago
Come on. It’s just Korea. Lemme know when this shit becomes an issue with US politicians, THEN I’ll worry about the sleeper.
about 4 years ago
Well when this is the future, I will no longer be playing online games. It is very simple, I refuse to play online games when real life money makes its way into every MMO out there. I am playing a game to escape my every day life. I don’t real world economics in the games that I play, period.
about 4 years ago
Well…. Blizzard has lost the Dutch, I’d expect Chapter 11 isn’t far behind.
about 4 years ago
I fucking warned you people.
ALL OF YOU. EVEN THE KOREANS.
about 4 years ago
Uh, what’s with the disclaimer?
about 4 years ago
I think he’d quite like his mortgage to continue to be paid.
about 4 years ago
Almost a week without update? Breath is bated waiting for Lum to weigh in on Wii
about 4 years ago
He’s probably too old to play with Wii. etc.
about 4 years ago
Bah I’m sure he plays with the Wii any time his wife is off raiding and unavaliable.
Ok I had to, that product name just lends itself to such.